Paper Mario DX
Paper Mario (N64) modding
 
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11.c File Reference

Go to the source code of this file.

Variables

AnimScript LavaPiranha_ModelScript_11
 

Variable Documentation

◆ LavaPiranha_ModelScript_11

AnimScript LavaPiranha_ModelScript_11

Definition at line 3 of file 11.c.

3 {
4 as_SetRotation(1, 0.0, 0.0, 0.0)
5 as_SetPos(1, 0, 0, 0)
6 as_SetScale(1, 1.0, 1.0, 1.0)
7 as_SetRotation(2, 0.0, 0.0, 5.0)
8 as_SetPos(2, 110, 3, -11)
9 as_SetScale(2, 1.0, 1.0, 1.0)
10 as_SetRotation(3, 0.0, 0.0, -44.995)
11 as_SetPos(3, 112, 42, -11)
12 as_SetScale(3, 1.0, 1.0, 1.0)
13 as_SetRotation(4, 0.0, 0.0, 14.995)
14 as_SetPos(4, 140, 73, -11)
15 as_SetScale(4, 1.0, 1.0, 1.0)
16 as_SetRotation(5, 0.0, 0.0, 114.995)
17 as_SetPos(5, 120, 108, -11)
18 as_SetScale(5, 1.0, 1.0, 1.0)
19 as_SetRotation(6, 0.0, 0.0, 30.0)
20 as_SetPos(6, 122, -13, -10)
21 as_SetScale(6, 1.0, 1.0, 1.0)
22 as_SetRotation(7, 0.0, 0.0, -19.995)
23 as_SetPos(7, 106, 23, -10)
24 as_SetScale(7, 1.0, 1.0, 1.0)
25 as_SetRotation(8, 0.0, 0.0, -30.0)
26 as_SetPos(8, 127, 56, -10)
27 as_SetScale(8, 1.0, 1.0, 1.0)
28 as_SetRotation(9, 0.0, 0.0, 60.0)
29 as_SetPos(9, 137, 94, -10)
30 as_SetScale(9, 1.0, 1.0, 1.0)
31 as_SetRotation(10, 0.0, 0.0, 24.995)
32 as_SetPos(10, 102, 100, -10)
33 as_SetScale(10, 1.0, 1.0, 1.0)
34 as_Wait(1)
35 as_SetRotation(3, 0.0, 0.0, -42.405)
36 as_SetPos(3, 111, 43, -11)
37 as_SetRotation(4, 0.0, 0.0, 20.185)
38 as_SetPos(4, 138, 74, -11)
39 as_SetPos(5, 115, 107, -11)
40 as_SetRotation(7, 0.0, 0.0, -18.7)
41 as_SetRotation(8, 0.0, 0.0, -26.11)
42 as_SetPos(8, 126, 57, -10)
43 as_SetRotation(9, 0.0, 0.0, 66.48)
44 as_SetPos(9, 133, 95, -10)
45 as_SetPos(10, 97, 98, -10)
46 as_Wait(1)
47 as_SetRotation(3, 0.0, 0.0, -37.59)
48 as_SetRotation(4, 0.0, 0.0, 29.81)
49 as_SetPos(4, 134, 77, -11)
50 as_SetPos(5, 106, 104, -11)
51 as_SetRotation(7, 0.0, 0.0, -16.295)
52 as_SetPos(7, 107, 23, -10)
53 as_SetRotation(8, 0.0, 0.0, -18.885)
54 as_SetPos(8, 124, 58, -10)
55 as_SetRotation(9, 0.0, 0.0, 78.515)
56 as_SetPos(9, 126, 97, -10)
57 as_SetPos(10, 88, 95, -10)
58 as_Wait(1)
59 as_SetRotation(3, 0.0, 0.0, -35.0)
60 as_SetPos(3, 110, 43, -11)
61 as_SetRotation(4, 0.0, 0.0, 35.0)
62 as_SetPos(4, 132, 78, -11)
63 as_SetPos(5, 102, 102, -11)
64 as_SetRotation(7, 0.0, 0.0, -14.995)
65 as_SetRotation(8, 0.0, 0.0, -14.995)
66 as_SetPos(8, 123, 58, -10)
67 as_SetRotation(9, 0.0, 0.0, 85.0)
68 as_SetPos(9, 122, 98, -10)
69 as_SetPos(10, 84, 93, -10)
70 as_Wait(1)
71 as_SetRotation(3, 0.0, 0.0, -35.555)
72 as_SetPos(3, 111, 43, -11)
73 as_SetRotation(4, 0.0, 0.0, 33.89)
74 as_SetPos(5, 103, 102, -11)
75 as_SetRotation(7, 0.0, 0.0, -15.275)
76 as_SetRotation(8, 0.0, 0.0, -15.825)
77 as_SetRotation(9, 0.0, 0.0, 83.615)
78 as_SetPos(9, 123, 98, -10)
79 as_SetRotation(10, 0.0, 0.0, 27.59)
80 as_SetPos(10, 85, 94, -10)
81 as_Wait(1)
82 as_SetRotation(3, 0.0, 0.0, -36.98)
83 as_SetRotation(4, 0.0, 0.0, 31.03)
84 as_SetPos(4, 134, 77, -11)
85 as_SetPos(5, 105, 103, -11)
86 as_SetRotation(7, 0.0, 0.0, -15.99)
87 as_SetRotation(8, 0.0, 0.0, -17.97)
88 as_SetPos(8, 124, 58, -10)
89 as_SetRotation(9, 0.0, 0.0, 80.045)
90 as_SetPos(9, 125, 97, -10)
91 as_SetRotation(10, 0.0, 0.0, 32.405)
92 as_SetPos(10, 87, 95, -10)
93 as_Wait(1)
94 as_SetRotation(3, 0.0, 0.0, -38.93)
95 as_SetRotation(4, 0.0, 0.0, 27.125)
96 as_SetPos(4, 135, 76, -11)
97 as_SetPos(5, 109, 105, -11)
98 as_SetRotation(7, 0.0, 0.0, -16.965)
99 as_SetRotation(8, 0.0, 0.0, -20.9)
100 as_SetPos(8, 125, 57, -10)
101 as_SetRotation(9, 0.0, 0.0, 75.16)
102 as_SetPos(9, 128, 97, -10)
103 as_SetRotation(10, 0.0, 0.0, 35.0)
104 as_SetPos(10, 90, 97, -10)
105 as_Wait(1)
106 as_SetRotation(3, 0.0, 0.0, -41.065)
107 as_SetRotation(4, 0.0, 0.0, 22.87)
108 as_SetPos(4, 137, 75, -11)
109 as_SetPos(5, 113, 106, -11)
110 as_SetRotation(7, 0.0, 0.0, -18.03)
111 as_SetPos(7, 106, 23, -10)
112 as_SetRotation(8, 0.0, 0.0, -24.095)
113 as_SetRotation(9, 0.0, 0.0, 69.835)
114 as_SetPos(9, 131, 96, -10)
115 as_SetRotation(10, 0.0, 0.0, 33.43)
116 as_SetPos(10, 94, 98, -10)
117 as_Wait(1)
118 as_SetRotation(3, 0.0, 0.0, -43.015)
119 as_SetPos(3, 111, 42, -11)
120 as_SetRotation(4, 0.0, 0.0, 18.965)
121 as_SetPos(4, 138, 74, -11)
122 as_SetPos(5, 116, 107, -11)
123 as_SetRotation(7, 0.0, 0.0, -19.005)
124 as_SetRotation(8, 0.0, 0.0, -27.02)
125 as_SetPos(8, 126, 56, -10)
126 as_SetRotation(9, 0.0, 0.0, 64.955)
127 as_SetPos(9, 134, 95, -10)
128 as_SetRotation(10, 0.0, 0.0, 30.0)
129 as_SetPos(10, 98, 99, -10)
130 as_Wait(1)
131 as_SetRotation(3, 0.0, 0.0, -44.44)
132 as_SetPos(3, 112, 42, -11)
133 as_SetRotation(4, 0.0, 0.0, 16.105)
134 as_SetPos(4, 139, 73, -11)
135 as_SetPos(5, 119, 108, -11)
136 as_SetRotation(7, 0.0, 0.0, -19.72)
137 as_SetRotation(8, 0.0, 0.0, -29.165)
138 as_SetRotation(9, 0.0, 0.0, 61.38)
139 as_SetPos(9, 136, 94, -10)
140 as_SetRotation(10, 0.0, 0.0, 26.56)
141 as_SetPos(10, 101, 100, -10)
142 as_Wait(1)
144 as_End
145};
#define as_Wait(time)
#define as_SetPos(node, x, y, z)
#define as_SetRotation(node, x, y, z)
#define as_SetScale(node, x, y, z)
#define as_End
#define as_Restart