Paper Mario DX
Paper Mario (N64) modding
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AdvanceBuffer.inc.c
Go to the documentation of this file.
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#include "common.h"
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// skips ahead in buffer by constant + count * size
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API_CALLABLE(N(
AdvanceBuffer
)) {
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Bytecode
* args =
script
->ptrReadPos;
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s32
constant
=
evt_get_variable
(
script
, *args++);
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s32 size =
evt_get_variable
(
script
, *args++);
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s32 count =
evt_get_variable
(
script
, *args++);
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script
->buffer = &
script
->buffer[
constant
+ size * count];
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return
ApiStatus_DONE2
;
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}
PopupMenu_SelectedIndex
BSS s32 PopupMenu_SelectedIndex
Definition
8a860_len_3f30.c:84
ApiStatus_DONE2
#define ApiStatus_DONE2
Definition
evt.h:118
Bytecode
s32 Bytecode
Definition
evt.h:7
evt_get_variable
s32 evt_get_variable(Evt *script, Bytecode var)
Definition
evt.c:1689
src
common
AdvanceBuffer.inc.c
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