Paper Mario DX
Paper Mario (N64) modding
 
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Bubulb.inc.c
Go to the documentation of this file.
1#include "common.h"
2#include "Bubulb.h"
3
4EvtScript N(EVS_NpcAuxAI_Bubulb) = {
6 End
7};
8
9NpcSettings N(NpcSettings_Bubulb) = {
10 .height = 42,
11 .radius = 26,
12 .level = ACTOR_LEVEL_NONE,
13 .otherAI = &N(EVS_NpcAuxAI_Bubulb),
14};
Bytecode EvtScript[]
#define End
Signals the end of EVT script data. A script missing this will likely crash on load.
Definition macros.h:213
#define Return
Kills the current EVT thread.
Definition macros.h:217