Paper Mario DX
Paper Mario (N64) modding
 
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CymbalPlant_gfx.c
Go to the documentation of this file.
1#include "common.h"
2#include "include_asset.h"
3
4INCLUDE_IMG("entity/model/CymbalPlant.png", D_0A000000_E992F0);
5INCLUDE_PAL("entity/model/CymbalPlant.pal", D_0A000800_E99AF0);
18
19#include "entity/model/CymbalPlant_1.vtx.inc.c"
20#include "entity/model/CymbalPlant_2.vtx.inc.c"
21#include "entity/model/CymbalPlant_3.vtx.inc.c"
22#include "entity/model/CymbalPlant_4.vtx.inc.c"
23#include "entity/model/CymbalPlant_5.vtx.inc.c"
24#include "entity/model/CymbalPlant_6.vtx.inc.c"
25#include "entity/model/CymbalPlant_7.vtx.inc.c"
26#include "entity/model/CymbalPlant_8.vtx.inc.c"
27
29 1.000000, 0.000000, 0.000000, 2.668290,
30 0.000000, 1.000000, 0.000000, 26.668290,
31 0.000000, 0.000000, 1.000000, 0.000000,
32 0.000000, 0.000000, 0.000000, 1.000000
33);
34
36 1.000000, 0.000000, 0.000000, -2.331711,
37 0.000000, 1.000000, 0.000000, 26.668290,
38 0.000000, 0.000000, 1.000000, 0.000000,
39 0.000000, 0.000000, 0.000000, 1.000000
40);
41
51 gsSP2Triangles(0, 1, 2, 0, 0, 2, 3, 0),
52 gsSP2Triangles(1, 4, 5, 0, 1, 5, 2, 0),
53 gsSP2Triangles(2, 6, 3, 0, 5, 6, 2, 0),
54 gsSP2Triangles(7, 6, 8, 0, 9, 6, 7, 0),
55 gsSP2Triangles(3, 6, 9, 0, 8, 6, 10, 0),
56 gsSP2Triangles(11, 6, 5, 0, 12, 6, 11, 0),
57 gsSP2Triangles(13, 6, 12, 0, 10, 6, 13, 0),
58 gsSP2Triangles(14, 0, 3, 0, 14, 3, 9, 0),
59 gsSP2Triangles(15, 14, 9, 0, 15, 9, 7, 0),
60 gsSP2Triangles(15, 7, 8, 0, 15, 8, 16, 0),
61 gsSP2Triangles(16, 8, 10, 0, 16, 10, 17, 0),
62 gsSP2Triangles(5, 4, 18, 0, 5, 18, 11, 0),
63 gsSP2Triangles(19, 17, 10, 0, 19, 10, 13, 0),
64 gsSP2Triangles(20, 19, 13, 0, 20, 13, 12, 0),
65 gsSP2Triangles(18, 20, 12, 0, 18, 12, 11, 0),
68};
69
79 gsSP2Triangles(0, 1, 2, 0, 0, 2, 3, 0),
80 gsSP2Triangles(4, 0, 3, 0, 4, 3, 5, 0),
81 gsSP2Triangles(4, 6, 0, 0, 0, 6, 1, 0),
82 gsSP2Triangles(7, 6, 8, 0, 8, 6, 4, 0),
83 gsSP2Triangles(1, 6, 9, 0, 10, 6, 7, 0),
84 gsSP2Triangles(9, 6, 11, 0, 11, 6, 12, 0),
85 gsSP2Triangles(12, 6, 13, 0, 13, 6, 10, 0),
86 gsSP2Triangles(1, 9, 14, 0, 1, 14, 2, 0),
87 gsSP2Triangles(8, 4, 5, 0, 8, 5, 15, 0),
88 gsSP2Triangles(16, 7, 8, 0, 16, 8, 15, 0),
89 gsSP2Triangles(17, 10, 7, 0, 17, 7, 16, 0),
90 gsSP2Triangles(11, 18, 14, 0, 11, 14, 9, 0),
91 gsSP2Triangles(19, 10, 17, 0, 19, 17, 20, 0),
92 gsSP2Triangles(11, 21, 22, 0, 11, 22, 18, 0),
93 gsSP2Triangles(21, 19, 20, 0, 21, 20, 22, 0),
96};
97
116
125
127 gsDPPipeSync(),
135 gsSP2Triangles(0, 1, 2, 0, 0, 2, 3, 0),
136 gsSP2Triangles(1, 4, 5, 0, 1, 5, 2, 0),
137 gsSP2Triangles(2, 6, 3, 0, 5, 6, 2, 0),
138 gsSP2Triangles(7, 6, 8, 0, 9, 6, 7, 0),
139 gsSP2Triangles(3, 6, 9, 0, 8, 6, 10, 0),
140 gsSP2Triangles(11, 6, 5, 0, 12, 6, 11, 0),
141 gsSP2Triangles(13, 6, 12, 0, 10, 6, 13, 0),
142 gsSP2Triangles(14, 0, 3, 0, 14, 3, 9, 0),
143 gsSP2Triangles(15, 14, 9, 0, 15, 9, 7, 0),
144 gsSP2Triangles(15, 7, 8, 0, 15, 8, 16, 0),
145 gsSP2Triangles(16, 8, 10, 0, 16, 10, 17, 0),
146 gsSP2Triangles(5, 4, 18, 0, 5, 18, 11, 0),
147 gsSP2Triangles(19, 17, 10, 0, 19, 10, 20, 0),
148 gsSP2Triangles(18, 21, 22, 0, 18, 22, 11, 0),
149 gsSP2Triangles(21, 19, 20, 0, 21, 20, 22, 0),
152};
153
155 gsDPPipeSync(),
163 gsSP2Triangles(0, 1, 2, 0, 0, 2, 3, 0),
164 gsSP2Triangles(4, 0, 3, 0, 4, 3, 5, 0),
165 gsSP2Triangles(4, 6, 0, 0, 0, 6, 1, 0),
166 gsSP2Triangles(7, 6, 8, 0, 8, 6, 4, 0),
167 gsSP2Triangles(1, 6, 9, 0, 10, 6, 7, 0),
168 gsSP2Triangles(9, 6, 11, 0, 11, 6, 12, 0),
169 gsSP2Triangles(12, 6, 13, 0, 13, 6, 10, 0),
170 gsSP2Triangles(1, 9, 14, 0, 1, 14, 2, 0),
171 gsSP2Triangles(8, 4, 5, 0, 8, 5, 15, 0),
172 gsSP2Triangles(16, 7, 8, 0, 16, 8, 15, 0),
173 gsSP2Triangles(17, 10, 7, 0, 17, 7, 16, 0),
174 gsSP2Triangles(11, 18, 14, 0, 11, 14, 9, 0),
175 gsSP2Triangles(13, 10, 17, 0, 13, 17, 19, 0),
176 gsSP2Triangles(12, 13, 19, 0, 12, 19, 20, 0),
177 gsSP2Triangles(11, 12, 20, 0, 11, 20, 18, 0),
180};
181
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214
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258
BSS s32 PopupMenu_SelectedIndex
Gfx Entity_CymbalPlant_RenderNode4[]
Gfx D_0A001570_E9A860[]
Gfx Entity_CymbalPlant_RenderNode8[]
Gfx Entity_CymbalPlant_RenderNode3[]
Mtx Entity_CymbalPlant_LeftMtx
Mtx Entity_CymbalPlant_RightMtx
Gfx D_0A001658_E9A948[]
Gfx Entity_CymbalPlant_RenderNode10[]
Gfx Entity_CymbalPlant_RenderNode1[]
Gfx D_0A001308_E9A5F8[]
Gfx D_0A001540_E9A830[]
Gfx D_0A001670_E9A960[]
Gfx Entity_CymbalPlant_RenderNode5[]
Gfx Entity_CymbalPlant_RenderNode7[]
Gfx D_0A001688_E9A978[]
Gfx Entity_CymbalPlant_LoadTexture[]
Gfx Entity_CymbalPlant_RenderNode9[]
#define INCLUDE_PAL(FILENAME, SYMBOLNAME)
#define INCLUDE_IMG(FILENAME, SYMBOLNAME)
#define RDP_MATRIX( Ax, Bx, Cx, Dx, Ay, By, Cy, Dy, Az, Bz, Cz, Dz, Aw, Bw, Cw, Dw)
Definition macros.h:237