126 {
127 gsDPPipeSync(),
129 gsDPSetCycleType(G_CYC_1CYCLE),
130 gsDPSetRenderMode(G_RM_AA_ZB_OPA_SURF, G_RM_AA_ZB_OPA_SURF2),
132 gsSPClearGeometryMode(G_LIGHTING),
133 gsSPSetGeometryMode(G_CULL_BACK | G_SHADING_SMOOTH),
134 gsSPVertex(D_0A000BB8_E99EA8, 23, 0),
135 gsSP2Triangles(0, 1, 2, 0, 0, 2, 3, 0),
136 gsSP2Triangles(1, 4, 5, 0, 1, 5, 2, 0),
137 gsSP2Triangles(2, 6, 3, 0, 5, 6, 2, 0),
138 gsSP2Triangles(7, 6, 8, 0, 9, 6, 7, 0),
139 gsSP2Triangles(3, 6, 9, 0, 8, 6, 10, 0),
140 gsSP2Triangles(11, 6, 5, 0, 12, 6, 11, 0),
141 gsSP2Triangles(13, 6, 12, 0, 10, 6, 13, 0),
142 gsSP2Triangles(14, 0, 3, 0, 14, 3, 9, 0),
143 gsSP2Triangles(15, 14, 9, 0, 15, 9, 7, 0),
144 gsSP2Triangles(15, 7, 8, 0, 15, 8, 16, 0),
145 gsSP2Triangles(16, 8, 10, 0, 16, 10, 17, 0),
146 gsSP2Triangles(5, 4, 18, 0, 5, 18, 11, 0),
147 gsSP2Triangles(19, 17, 10, 0, 19, 10, 20, 0),
148 gsSP2Triangles(18, 21, 22, 0, 18, 22, 11, 0),
149 gsSP2Triangles(21, 19, 20, 0, 21, 20, 22, 0),
150 gsSPPopMatrix(G_MTX_MODELVIEW),
151 gsSPEndDisplayList(),
152};