Paper Mario DX
Paper Mario (N64) modding
Loading...
Searching...
No Matches
GetLastEventType.inc.c
Go to the documentation of this file.
1
#include "common.h"
2
3
API_CALLABLE(N(GetLastEventType)) {
4
Bytecode
* args = script->ptrReadPos;
5
Actor
* actor =
get_actor
(script->owner1.actorID);
6
7
actor->
lastEventType
=
evt_get_variable
(script, *args++);
8
9
return
ApiStatus_DONE2
;
10
}
Actor::lastEventType
s8 lastEventType
Definition
common_structs.h:1901
Actor
Definition
common_structs.h:1854
ApiStatus_DONE2
#define ApiStatus_DONE2
Definition
evt.h:118
Bytecode
s32 Bytecode
Definition
evt.h:7
evt_get_variable
s32 evt_get_variable(Evt *script, Bytecode var)
Definition
evt.c:1690
get_actor
Actor * get_actor(s32 actorID)
Definition
actor_api.c:155
src
common
GetLastEventType.inc.c
Generated by
1.10.0