Value:{ \
.idle = ANIM_WorldGoombario_Idle, \
.walk = ANIM_WorldGoombario_Walk, \
.run = ANIM_WorldGoombario_Run, \
.chase = ANIM_WorldGoombario_Run, \
.anim_4 = ANIM_WorldGoombario_Idle, \
.anim_5 = ANIM_WorldGoombario_Idle, \
.death = ANIM_WorldGoombario_Still, \
.hit = ANIM_WorldGoombario_Still, \
.anim_8 = ANIM_WorldGoombario_Run, \
.anim_9 = ANIM_WorldGoombario_Run, \
.anim_A = ANIM_WorldGoombario_Run, \
.anim_B = ANIM_WorldGoombario_Run, \
.anim_C = ANIM_WorldGoombario_Run, \
.anim_D = ANIM_WorldGoombario_Run, \
.anim_E = ANIM_WorldGoombario_Run, \
.anim_F = ANIM_WorldGoombario_Run, \
}
Definition at line 88 of file GoombaFamily.h.
88#define GOOMBARIO_ANIMS \
89{ \
90 .idle = ANIM_WorldGoombario_Idle, \
91 .walk = ANIM_WorldGoombario_Walk, \
92 .run = ANIM_WorldGoombario_Run, \
93 .chase = ANIM_WorldGoombario_Run, \
94 .anim_4 = ANIM_WorldGoombario_Idle, \
95 .anim_5 = ANIM_WorldGoombario_Idle, \
96 .death = ANIM_WorldGoombario_Still, \
97 .hit = ANIM_WorldGoombario_Still, \
98 .anim_8 = ANIM_WorldGoombario_Run, \
99 .anim_9 = ANIM_WorldGoombario_Run, \
100 .anim_A = ANIM_WorldGoombario_Run, \
101 .anim_B = ANIM_WorldGoombario_Run, \
102 .anim_C = ANIM_WorldGoombario_Run, \
103 .anim_D = ANIM_WorldGoombario_Run, \
104 .anim_E = ANIM_WorldGoombario_Run, \
105 .anim_F = ANIM_WorldGoombario_Run, \
106}