146 .vertexStartOffset = 399 * 6,
160 .pos = { 0.0f, 1.0f, 0.0f },
169 .pos = { 0.0f, 2.0f, 0.0f },
178 .pos = { 0.0f, 2.0f, 0.0f },
187 .pos = { 0.0f, 3.0f, 0.0f },
196 .pos = { 0.0f, 4.0f, 0.0f },
StaticAnimatorNode Entity_MunchlesiaGrab_Node5
StaticAnimatorNode Entity_MunchlesiaGrab_Node8
AnimScript Entity_MunchlesiaGrab_Animation
StaticAnimatorNode Entity_MunchlesiaGrab_Node7
StaticAnimatorNode Entity_MunchlesiaGrab_Node3
StaticAnimatorNode Entity_MunchlesiaGrab_Node4
StaticAnimatorNode Entity_MunchlesiaGrab_Node1
StaticAnimatorNode * Entity_MunchlesiaGrab_Mesh[]
Gfx Entity_MunchlesiaGrab_Render[]
StaticAnimatorNode Entity_MunchlesiaGrab_Node2
StaticAnimatorNode Entity_MunchlesiaGrab_Node6
#define as_SetPos(node, x, y, z)
#define as_SetRotation(node, x, y, z)
#define as_SetScale(node, x, y, z)
struct StaticAnimatorNode * child