8 .playerSearchInterval = 5,
11 .chaseUpdateInterval = 2,
12 .chaseRadius = 100.0f,
16EvtScript N(EVS_NpcAI_Paragloomba_Wander) = {
21 Call(N(FlyingAI_Main),
Ref(N(AISettings_Paragloomba_Wander)))
29 .level = ACTOR_LEVEL_PARAGLOOMBA,
30 .ai = &N(EVS_NpcAI_Paragloomba_Wander),
ApiStatus SetSelfVar(Evt *script, b32 isInitialCall)
#define Ref(sym)
Address/pointer constant.
#define End
Signals the end of EVT script data. A script missing this will likely crash on load.
#define Call(FUNC, ARGS...)
Calls a given C EVT API function with any number of arguments.
#define Return
Kills the current EVT thread.