Paper Mario DX
Paper Mario (N64) modding
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PlayBigSmokePuff.inc.c
Go to the documentation of this file.
1
#include "
common_structs.h
"
2
#include "
effects.h
"
3
#include "
evt.h
"
4
5
API_CALLABLE(N(
PlayBigSmokePuff
)) {
6
Bytecode
* args =
script
->ptrReadPos;
7
s32 x =
evt_get_variable
(
script
, *args++);
8
s32 y =
evt_get_variable
(
script
, *args++);
9
s32 z =
evt_get_variable
(
script
, *args++);
10
11
fx_big_smoke_puff
(x, y, z);
12
13
return
ApiStatus_DONE2
;
14
}
PopupMenu_SelectedIndex
BSS s32 PopupMenu_SelectedIndex
Definition
8a860_len_3f30.c:84
common_structs.h
effects.h
evt.h
ApiStatus_DONE2
#define ApiStatus_DONE2
Definition
evt.h:118
Bytecode
s32 Bytecode
Definition
evt.h:7
evt_get_variable
s32 evt_get_variable(Evt *script, Bytecode var)
Definition
evt.c:1689
src
world
common
todo
PlayBigSmokePuff.inc.c
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