Paper Mario DX
Paper Mario (N64) modding
 
Loading...
Searching...
No Matches
RedSwitch.c File Reference

Go to the source code of this file.

Functions

 INCLUDE_IMG ("entity/model/RedSwitch_tex.png", D_0A0005D0_E63090)
 
 INCLUDE_PAL ("entity/model/RedSwitch_tex.pal", D_0A0006D0_E63190)
 
 INCLUDE_IMG ("entity/model/RedSwitch_exclamationMark.png", D_0A000978_E63438)
 

Variables

Gfx Entity_RedSwitch_LoadTexture []
 
Gfx Entity_RedSwitch_LoadExclMark []
 
Mtx Entity_RedSwitch_mtxExclMark
 
Mtx Entity_RedSwitch_mtxRedBubble
 
Gfx Entity_RedSwitch_RenderRedBubble []
 
Gfx Entity_RedSwitch_RenderRotatedRedBubble []
 
Gfx Entity_RedSwitch_RenderExclMark []
 
Gfx Entity_RedSwitch_RenderRotatedExclMark []
 
Gfx Entity_RedSwitch_RenderBase []
 
Gfx Entity_RedSwitch_RenderBaseMain []
 
Gfx Entity_RedSwitch_RenderMain []
 
Gfx Entity_RedSwitch_Render []
 

Function Documentation

◆ INCLUDE_IMG() [1/2]

INCLUDE_IMG ( "entity/model/RedSwitch_tex.png" ,
D_0A0005D0_E63090  )

◆ INCLUDE_PAL()

INCLUDE_PAL ( "entity/model/RedSwitch_tex.pal" ,
D_0A0006D0_E63190  )

◆ INCLUDE_IMG() [2/2]

INCLUDE_IMG ( "entity/model/RedSwitch_exclamationMark.png" ,
D_0A000978_E63438  )

Variable Documentation

◆ Entity_RedSwitch_LoadTexture

Gfx Entity_RedSwitch_LoadTexture[]
Initial value:
= {
gsDPSetTextureLUT(G_TT_RGBA16),
gsDPLoadTLUT_pal256(D_0A0006D0_E63190),
gsSPTexture(0xFFFF, 0xFFFF, 0, G_TX_RENDERTILE, G_ON),
gsDPSetCombineMode(G_CC_MODULATEIA, G_CC_MODULATEIA),
gsDPSetTextureDetail(G_TD_CLAMP),
gsDPSetTextureLOD(G_TL_TILE),
gsDPLoadTextureBlock(D_0A0005D0_E63090, G_IM_FMT_CI, G_IM_SIZ_8b, 16, 16, 0, G_TX_NOMIRROR | G_TX_WRAP, G_TX_NOMIRROR | G_TX_CLAMP, 4, 4, G_TX_NOLOD, G_TX_NOLOD),
gsDPSetTexturePersp(G_TP_PERSP),
gsDPSetTextureFilter(G_TF_BILERP),
gsSPEndDisplayList(),
}

Definition at line 10 of file RedSwitch.c.

10 {
11 gsDPSetTextureLUT(G_TT_RGBA16),
12 gsDPLoadTLUT_pal256(D_0A0006D0_E63190),
13 gsSPTexture(0xFFFF, 0xFFFF, 0, G_TX_RENDERTILE, G_ON),
14 gsDPSetCombineMode(G_CC_MODULATEIA, G_CC_MODULATEIA),
15 gsDPSetTextureDetail(G_TD_CLAMP),
16 gsDPSetTextureLOD(G_TL_TILE),
17 gsDPLoadTextureBlock(D_0A0005D0_E63090, G_IM_FMT_CI, G_IM_SIZ_8b, 16, 16, 0, G_TX_NOMIRROR | G_TX_WRAP, G_TX_NOMIRROR | G_TX_CLAMP, 4, 4, G_TX_NOLOD, G_TX_NOLOD),
18 gsDPSetTexturePersp(G_TP_PERSP),
19 gsDPSetTextureFilter(G_TF_BILERP),
20 gsSPEndDisplayList(),
21};

◆ Entity_RedSwitch_LoadExclMark

Gfx Entity_RedSwitch_LoadExclMark[]
Initial value:
= {
gsDPSetTextureLUT(G_TT_NONE),
gsSPTexture(0xFFFF, 0xFFFF, 0, G_TX_RENDERTILE, G_ON),
gsDPSetCombineMode(G_CC_MODULATEIA, G_CC_MODULATEIA),
gsDPSetTextureDetail(G_TD_CLAMP),
gsDPSetTextureLOD(G_TL_TILE),
gsDPLoadTextureBlock_4b(D_0A000978_E63438, G_IM_FMT_IA, 16, 32, 0, G_TX_NOMIRROR | G_TX_CLAMP, G_TX_NOMIRROR | G_TX_CLAMP, 4, 5, G_TX_NOLOD, G_TX_NOLOD),
gsDPSetTexturePersp(G_TP_PERSP),
gsDPSetTextureFilter(G_TF_BILERP),
gsSPEndDisplayList(),
}

Definition at line 24 of file RedSwitch.c.

24 {
25 gsDPSetTextureLUT(G_TT_NONE),
26 gsSPTexture(0xFFFF, 0xFFFF, 0, G_TX_RENDERTILE, G_ON),
27 gsDPSetCombineMode(G_CC_MODULATEIA, G_CC_MODULATEIA),
28 gsDPSetTextureDetail(G_TD_CLAMP),
29 gsDPSetTextureLOD(G_TL_TILE),
30 gsDPLoadTextureBlock_4b(D_0A000978_E63438, G_IM_FMT_IA, 16, 32, 0, G_TX_NOMIRROR | G_TX_CLAMP, G_TX_NOMIRROR | G_TX_CLAMP, 4, 5, G_TX_NOLOD, G_TX_NOLOD),
31 gsDPSetTexturePersp(G_TP_PERSP),
32 gsDPSetTextureFilter(G_TF_BILERP),
33 gsSPEndDisplayList(),
34};

◆ Entity_RedSwitch_mtxExclMark

Mtx Entity_RedSwitch_mtxExclMark
Initial value:
1.000000, 0.000000, 0.000000, 0.000000,
0.000000, 1.000000, 0.000000, 6.000000,
0.000000, 0.000000, 1.000000, 0.000000,
0.000000, 0.000000, 0.000000, 1.000000
)
#define RDP_MATRIX( Ax, Bx, Cx, Dx, Ay, By, Cy, Dy, Az, Bz, Cz, Dz, Aw, Bw, Cw, Dw)
Definition macros.h:233

Definition at line 36 of file RedSwitch.c.

◆ Entity_RedSwitch_mtxRedBubble

Mtx Entity_RedSwitch_mtxRedBubble
Initial value:
1.000000, 0.000000, 0.000000, -0.026600,
0.000000, 1.000000, 0.000000, 5.000000,
0.000000, 0.000000, 1.000000, 0.609116,
0.000000, 0.000000, 0.000000, 1.000000
)

Definition at line 43 of file RedSwitch.c.

◆ Entity_RedSwitch_RenderRedBubble

Gfx Entity_RedSwitch_RenderRedBubble[]

Definition at line 51 of file RedSwitch.c.

51 {
52 gsDPPipeSync(),
53 gsDPSetCycleType(G_CYC_1CYCLE),
54 gsDPSetRenderMode(G_RM_AA_ZB_XLU_SURF, G_RM_AA_ZB_XLU_SURF2),
55 gsDPSetCombineMode(G_CC_SHADE, G_CC_SHADE),
56 gsSPTexture(0x0080, 0x0080, 0, G_TX_RENDERTILE, G_OFF),
57 gsSPClearGeometryMode(G_LIGHTING),
58 gsSPSetGeometryMode(G_CULL_BACK | G_SHADING_SMOOTH),
59 gsSPVertex(D_0A0003D0_E62E90, 30, 0),
60 gsSP2Triangles(0, 1, 2, 0, 0, 2, 3, 0),
61 gsSP2Triangles(3, 2, 4, 0, 3, 4, 5, 0),
62 gsSP2Triangles(1, 6, 7, 0, 1, 7, 2, 0),
63 gsSP2Triangles(2, 7, 8, 0, 2, 8, 4, 0),
64 gsSP2Triangles(4, 8, 9, 0, 4, 9, 10, 0),
65 gsSP2Triangles(5, 4, 10, 0, 5, 10, 11, 0),
66 gsSP2Triangles(12, 13, 6, 0, 12, 6, 1, 0),
67 gsSP2Triangles(13, 14, 15, 0, 13, 15, 6, 0),
68 gsSP2Triangles(6, 15, 16, 0, 6, 16, 7, 0),
69 gsSP2Triangles(17, 18, 19, 0, 17, 19, 20, 0),
70 gsSP2Triangles(17, 20, 16, 0, 17, 16, 15, 0),
71 gsSP2Triangles(17, 15, 14, 0, 17, 14, 21, 0),
72 gsSP2Triangles(7, 16, 20, 0, 7, 20, 8, 0),
73 gsSP2Triangles(22, 12, 1, 0, 22, 1, 0, 0),
74 gsSP2Triangles(23, 24, 13, 0, 23, 13, 12, 0),
75 gsSP2Triangles(24, 21, 14, 0, 24, 14, 13, 0),
76 gsSP2Triangles(25, 23, 12, 0, 25, 12, 22, 0),
77 gsSP2Triangles(8, 20, 19, 0, 8, 19, 9, 0),
78 gsSP2Triangles(26, 27, 24, 0, 26, 24, 23, 0),
79 gsSP2Triangles(28, 29, 27, 0, 28, 27, 26, 0),
80 gsSP2Triangles(29, 18, 17, 0, 29, 17, 27, 0),
81 gsSP2Triangles(27, 17, 21, 0, 27, 21, 24, 0),
82 gsSP2Triangles(10, 9, 29, 0, 10, 29, 28, 0),
83 gsSP2Triangles(9, 19, 18, 0, 9, 18, 29, 0),
84 gsSPVertex(&D_0A0003D0_E62E90[10], 2, 0),
85 gsSPVertex(&D_0A0003D0_E62E90[23], 1, 2),
86 gsSPVertex(&D_0A0003D0_E62E90[25], 2, 3),
87 gsSPVertex(&D_0A0003D0_E62E90[28], 1, 5),
88 gsSPVertex(&D_0A0003D0_E62E90[30], 2, 6),
89 gsSP2Triangles(6, 5, 4, 0, 6, 4, 7, 0),
90 gsSP2Triangles(7, 4, 2, 0, 7, 2, 3, 0),
91 gsSP2Triangles(1, 0, 5, 0, 1, 5, 6, 0),
92 gsSPEndDisplayList(),
93};

◆ Entity_RedSwitch_RenderRotatedRedBubble

Gfx Entity_RedSwitch_RenderRotatedRedBubble[]
Initial value:
= {
gsSPMatrix(&Entity_RedSwitch_mtxRedBubble, G_MTX_PUSH | G_MTX_MUL | G_MTX_MODELVIEW),
gsSPPopMatrix(G_MTX_MODELVIEW),
gsSPEndDisplayList(),
}
Gfx Entity_RedSwitch_RenderRedBubble[]
Definition RedSwitch.c:51
Mtx Entity_RedSwitch_mtxRedBubble
Definition RedSwitch.c:43

Definition at line 95 of file RedSwitch.c.

95 {
96 gsSPMatrix(&Entity_RedSwitch_mtxRedBubble, G_MTX_PUSH | G_MTX_MUL | G_MTX_MODELVIEW),
97 gsSPDisplayList(Entity_RedSwitch_RenderRedBubble),
98 gsSPPopMatrix(G_MTX_MODELVIEW),
99 gsSPEndDisplayList(),
100};

◆ Entity_RedSwitch_RenderExclMark

Gfx Entity_RedSwitch_RenderExclMark[]
Initial value:
= {
gsDPPipeSync(),
gsDPSetCycleType(G_CYC_1CYCLE),
gsDPSetRenderMode(G_RM_AA_ZB_TEX_EDGE, G_RM_AA_ZB_TEX_EDGE2),
gsSPClearGeometryMode(G_LIGHTING | G_SHADING_SMOOTH),
gsSPSetGeometryMode(G_CULL_BACK),
gsSPVertex(D_0A000390_E62E50, 4, 0),
gsSP2Triangles(0, 1, 2, 0, 0, 2, 3, 0),
gsSPEndDisplayList(),
}
Gfx Entity_RedSwitch_LoadExclMark[]
Definition RedSwitch.c:24

Definition at line 102 of file RedSwitch.c.

102 {
103 gsDPPipeSync(),
104 gsDPSetCycleType(G_CYC_1CYCLE),
105 gsDPSetRenderMode(G_RM_AA_ZB_TEX_EDGE, G_RM_AA_ZB_TEX_EDGE2),
106 gsSPDisplayList(Entity_RedSwitch_LoadExclMark),
107 gsSPClearGeometryMode(G_LIGHTING | G_SHADING_SMOOTH),
108 gsSPSetGeometryMode(G_CULL_BACK),
109 gsSPVertex(D_0A000390_E62E50, 4, 0),
110 gsSP2Triangles(0, 1, 2, 0, 0, 2, 3, 0),
111 gsSPEndDisplayList(),
112};

◆ Entity_RedSwitch_RenderRotatedExclMark

Gfx Entity_RedSwitch_RenderRotatedExclMark[]
Initial value:
= {
gsSPMatrix(&Entity_RedSwitch_mtxExclMark, G_MTX_PUSH | G_MTX_MUL | G_MTX_MODELVIEW),
gsSPPopMatrix(G_MTX_MODELVIEW),
gsSPEndDisplayList(),
}
Gfx Entity_RedSwitch_RenderExclMark[]
Definition RedSwitch.c:102
Mtx Entity_RedSwitch_mtxExclMark
Definition RedSwitch.c:36

Definition at line 114 of file RedSwitch.c.

114 {
115 gsSPMatrix(&Entity_RedSwitch_mtxExclMark, G_MTX_PUSH | G_MTX_MUL | G_MTX_MODELVIEW),
116 gsSPDisplayList(Entity_RedSwitch_RenderExclMark),
117 gsSPPopMatrix(G_MTX_MODELVIEW),
118 gsSPEndDisplayList(),
119};

◆ Entity_RedSwitch_RenderBase

Gfx Entity_RedSwitch_RenderBase[]

Definition at line 121 of file RedSwitch.c.

121 {
122 gsDPPipeSync(),
123 gsDPSetCycleType(G_CYC_1CYCLE),
124 gsDPSetRenderMode(G_RM_AA_ZB_OPA_SURF, G_RM_AA_ZB_OPA_SURF2),
125 gsSPDisplayList(Entity_RedSwitch_LoadTexture),
126 gsSPClearGeometryMode(G_LIGHTING),
127 gsSPSetGeometryMode(G_CULL_BACK | G_SHADING_SMOOTH),
128 gsSPVertex(D_0A000000_E62AC0, 30, 0),
129 gsSP2Triangles(0, 1, 2, 0, 0, 2, 3, 0),
130 gsSP2Triangles(4, 5, 1, 0, 4, 1, 0, 0),
131 gsSP2Triangles(3, 2, 6, 0, 3, 6, 7, 0),
132 gsSP2Triangles(8, 9, 10, 0, 8, 10, 11, 0),
133 gsSP2Triangles(12, 13, 9, 0, 12, 9, 8, 0),
134 gsSP2Triangles(11, 10, 14, 0, 11, 14, 15, 0),
135 gsSP2Triangles(16, 17, 18, 0, 16, 18, 19, 0),
136 gsSP2Triangles(20, 21, 17, 0, 20, 17, 16, 0),
137 gsSP2Triangles(19, 18, 22, 0, 19, 22, 23, 0),
138 gsSP2Triangles(7, 6, 24, 0, 7, 24, 25, 0),
139 gsSP2Triangles(15, 14, 26, 0, 15, 26, 27, 0),
140 gsSP2Triangles(23, 22, 28, 0, 23, 28, 29, 0),
141 gsSPVertex(&D_0A000000_E62AC0[4], 2, 0),
142 gsSPVertex(&D_0A000000_E62AC0[12], 2, 2),
143 gsSPVertex(&D_0A000000_E62AC0[20], 2, 4),
144 gsSPVertex(&D_0A000000_E62AC0[24], 4, 6),
145 gsSPVertex(&D_0A000000_E62AC0[30], 13, 10),
146 gsSPVertex(&D_0A000000_E62AC0[44], 9, 23),
147 gsSP2Triangles(7, 6, 10, 0, 7, 10, 25, 0),
148 gsSP2Triangles(11, 26, 5, 0, 11, 5, 4, 0),
149 gsSP2Triangles(12, 19, 27, 0, 12, 27, 13, 0),
150 gsSP2Triangles(13, 27, 28, 0, 13, 28, 14, 0),
151 gsSP2Triangles(14, 28, 3, 0, 14, 3, 2, 0),
152 gsSP2Triangles(15, 24, 29, 0, 15, 29, 16, 0),
153 gsSP2Triangles(16, 29, 26, 0, 16, 26, 11, 0),
154 gsSP2Triangles(17, 30, 31, 0, 17, 31, 18, 0),
155 gsSP2Triangles(18, 31, 1, 0, 18, 1, 0, 0),
156 gsSP2Triangles(9, 8, 19, 0, 9, 19, 12, 0),
157 gsSP2Triangles(20, 21, 23, 0, 21, 22, 23, 0),
158 gsSP2Triangles(25, 10, 30, 0, 25, 30, 17, 0),
159 gsSPVertex(&D_0A000000_E62AC0[28], 2, 0),
160 gsSPVertex(&D_0A000000_E62AC0[35], 1, 2),
161 gsSPVertex(&D_0A000000_E62AC0[40], 1, 3),
162 gsSPVertex(&D_0A000000_E62AC0[42], 4, 4),
163 gsSPVertex(&D_0A000000_E62AC0[53], 4, 8),
164 gsSP2Triangles(4, 8, 6, 0, 5, 6, 11, 0),
165 gsSP2Triangles(6, 9, 11, 0, 6, 10, 9, 0),
166 gsSP2Triangles(6, 8, 10, 0, 5, 3, 6, 0),
167 gsSP2Triangles(1, 0, 7, 0, 1, 7, 2, 0),
168 gsSPEndDisplayList(),
169};
Gfx Entity_RedSwitch_LoadTexture[]
Definition RedSwitch.c:10

◆ Entity_RedSwitch_RenderBaseMain

Gfx Entity_RedSwitch_RenderBaseMain[]
Initial value:
= {
gsSPDisplayList(Entity_RedSwitch_RenderBase),
gsSPEndDisplayList(),
}
Gfx Entity_RedSwitch_RenderBase[]
Definition RedSwitch.c:121

Definition at line 171 of file RedSwitch.c.

171 {
172 gsSPDisplayList(Entity_RedSwitch_RenderBase),
173 gsSPEndDisplayList(),
174};

◆ Entity_RedSwitch_RenderMain

Gfx Entity_RedSwitch_RenderMain[]
Initial value:
= {
gsSPEndDisplayList(),
}
Gfx Entity_RedSwitch_RenderRotatedRedBubble[]
Definition RedSwitch.c:95
Gfx Entity_RedSwitch_RenderRotatedExclMark[]
Definition RedSwitch.c:114
Gfx Entity_RedSwitch_RenderBaseMain[]
Definition RedSwitch.c:171

Definition at line 176 of file RedSwitch.c.

176 {
177 gsSPDisplayList(Entity_RedSwitch_RenderBaseMain),
180 gsSPEndDisplayList(),
181};

◆ Entity_RedSwitch_Render

Gfx Entity_RedSwitch_Render[]
Initial value:
= {
gsSPDisplayList(Entity_RedSwitch_RenderMain),
gsSPEndDisplayList(),
}
Gfx Entity_RedSwitch_RenderMain[]
Definition RedSwitch.c:176

Definition at line 183 of file RedSwitch.c.

183 {
184 gsSPDisplayList(Entity_RedSwitch_RenderMain),
185 gsSPEndDisplayList(),
186};