Paper Mario DX
Paper Mario (N64) modding
 
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RedSwitch.c File Reference

Go to the source code of this file.

Functions

 INCLUDE_IMG ("entity/model/RedSwitch_tex.png", D_0A0005D0_E63090)
 
 INCLUDE_PAL ("entity/model/RedSwitch_tex.pal", D_0A0006D0_E63190)
 
 INCLUDE_IMG ("entity/model/RedSwitch_exclamationMark.png", D_0A000978_E63438)
 

Variables

Gfx Entity_RedSwitch_LoadTexture []
 
Gfx Entity_RedSwitch_LoadExclMark []
 
Mtx Entity_RedSwitch_mtxExclMark
 
Mtx Entity_RedSwitch_mtxRedBubble
 
Gfx Entity_RedSwitch_RenderRedBubble []
 
Gfx Entity_RedSwitch_RenderRotatedRedBubble []
 
Gfx Entity_RedSwitch_RenderExclMark []
 
Gfx Entity_RedSwitch_RenderRotatedExclMark []
 
Gfx Entity_RedSwitch_RenderBase []
 
Gfx Entity_RedSwitch_RenderBaseMain []
 
Gfx Entity_RedSwitch_RenderMain []
 
Gfx Entity_RedSwitch_Render []
 

Function Documentation

◆ INCLUDE_IMG() [1/2]

INCLUDE_IMG ( "entity/model/RedSwitch_tex.png" ,
D_0A0005D0_E63090  )

◆ INCLUDE_PAL()

INCLUDE_PAL ( "entity/model/RedSwitch_tex.pal" ,
D_0A0006D0_E63190  )

◆ INCLUDE_IMG() [2/2]

Variable Documentation

◆ Entity_RedSwitch_LoadTexture

◆ Entity_RedSwitch_LoadExclMark

◆ Entity_RedSwitch_mtxExclMark

Mtx Entity_RedSwitch_mtxExclMark
Initial value:
1.000000, 0.000000, 0.000000, 0.000000,
0.000000, 1.000000, 0.000000, 6.000000,
0.000000, 0.000000, 1.000000, 0.000000,
0.000000, 0.000000, 0.000000, 1.000000
)
#define RDP_MATRIX( Ax, Bx, Cx, Dx, Ay, By, Cy, Dy, Az, Bz, Cz, Dz, Aw, Bw, Cw, Dw)
Definition macros.h:237

Definition at line 36 of file RedSwitch.c.

◆ Entity_RedSwitch_mtxRedBubble

Mtx Entity_RedSwitch_mtxRedBubble
Initial value:
1.000000, 0.000000, 0.000000, -0.026600,
0.000000, 1.000000, 0.000000, 5.000000,
0.000000, 0.000000, 1.000000, 0.609116,
0.000000, 0.000000, 0.000000, 1.000000
)

Definition at line 43 of file RedSwitch.c.

◆ Entity_RedSwitch_RenderRedBubble

Gfx Entity_RedSwitch_RenderRedBubble[]

Definition at line 50 of file RedSwitch.c.

50 {
55 gsSPTexture(0x0080, 0x0080, 0, G_TX_RENDERTILE, G_OFF),
59 gsSP2Triangles(0, 1, 2, 0, 0, 2, 3, 0),
60 gsSP2Triangles(3, 2, 4, 0, 3, 4, 5, 0),
61 gsSP2Triangles(1, 6, 7, 0, 1, 7, 2, 0),
62 gsSP2Triangles(2, 7, 8, 0, 2, 8, 4, 0),
63 gsSP2Triangles(4, 8, 9, 0, 4, 9, 10, 0),
64 gsSP2Triangles(5, 4, 10, 0, 5, 10, 11, 0),
65 gsSP2Triangles(12, 13, 6, 0, 12, 6, 1, 0),
66 gsSP2Triangles(13, 14, 15, 0, 13, 15, 6, 0),
67 gsSP2Triangles(6, 15, 16, 0, 6, 16, 7, 0),
68 gsSP2Triangles(17, 18, 19, 0, 17, 19, 20, 0),
69 gsSP2Triangles(17, 20, 16, 0, 17, 16, 15, 0),
70 gsSP2Triangles(17, 15, 14, 0, 17, 14, 21, 0),
71 gsSP2Triangles(7, 16, 20, 0, 7, 20, 8, 0),
72 gsSP2Triangles(22, 12, 1, 0, 22, 1, 0, 0),
73 gsSP2Triangles(23, 24, 13, 0, 23, 13, 12, 0),
74 gsSP2Triangles(24, 21, 14, 0, 24, 14, 13, 0),
75 gsSP2Triangles(25, 23, 12, 0, 25, 12, 22, 0),
76 gsSP2Triangles(8, 20, 19, 0, 8, 19, 9, 0),
77 gsSP2Triangles(26, 27, 24, 0, 26, 24, 23, 0),
78 gsSP2Triangles(28, 29, 27, 0, 28, 27, 26, 0),
79 gsSP2Triangles(29, 18, 17, 0, 29, 17, 27, 0),
80 gsSP2Triangles(27, 17, 21, 0, 27, 21, 24, 0),
81 gsSP2Triangles(10, 9, 29, 0, 10, 29, 28, 0),
82 gsSP2Triangles(9, 19, 18, 0, 9, 18, 29, 0),
83 gsSPVertex(&D_0A0003D0_E62E90[10], 2, 0),
84 gsSPVertex(&D_0A0003D0_E62E90[23], 1, 2),
85 gsSPVertex(&D_0A0003D0_E62E90[25], 2, 3),
86 gsSPVertex(&D_0A0003D0_E62E90[28], 1, 5),
87 gsSPVertex(&D_0A0003D0_E62E90[30], 2, 6),
88 gsSP2Triangles(6, 5, 4, 0, 6, 4, 7, 0),
89 gsSP2Triangles(7, 4, 2, 0, 7, 2, 3, 0),
90 gsSP2Triangles(1, 0, 5, 0, 1, 5, 6, 0),
92};

◆ Entity_RedSwitch_RenderRotatedRedBubble

◆ Entity_RedSwitch_RenderExclMark

◆ Entity_RedSwitch_RenderRotatedExclMark

◆ Entity_RedSwitch_RenderBase

Gfx Entity_RedSwitch_RenderBase[]

Definition at line 120 of file RedSwitch.c.

120 {
121 gsDPPipeSync(),
128 gsSP2Triangles(0, 1, 2, 0, 0, 2, 3, 0),
129 gsSP2Triangles(4, 5, 1, 0, 4, 1, 0, 0),
130 gsSP2Triangles(3, 2, 6, 0, 3, 6, 7, 0),
131 gsSP2Triangles(8, 9, 10, 0, 8, 10, 11, 0),
132 gsSP2Triangles(12, 13, 9, 0, 12, 9, 8, 0),
133 gsSP2Triangles(11, 10, 14, 0, 11, 14, 15, 0),
134 gsSP2Triangles(16, 17, 18, 0, 16, 18, 19, 0),
135 gsSP2Triangles(20, 21, 17, 0, 20, 17, 16, 0),
136 gsSP2Triangles(19, 18, 22, 0, 19, 22, 23, 0),
137 gsSP2Triangles(7, 6, 24, 0, 7, 24, 25, 0),
138 gsSP2Triangles(15, 14, 26, 0, 15, 26, 27, 0),
139 gsSP2Triangles(23, 22, 28, 0, 23, 28, 29, 0),
140 gsSPVertex(&D_0A000000_E62AC0[4], 2, 0),
141 gsSPVertex(&D_0A000000_E62AC0[12], 2, 2),
142 gsSPVertex(&D_0A000000_E62AC0[20], 2, 4),
143 gsSPVertex(&D_0A000000_E62AC0[24], 4, 6),
144 gsSPVertex(&D_0A000000_E62AC0[30], 13, 10),
145 gsSPVertex(&D_0A000000_E62AC0[44], 9, 23),
146 gsSP2Triangles(7, 6, 10, 0, 7, 10, 25, 0),
147 gsSP2Triangles(11, 26, 5, 0, 11, 5, 4, 0),
148 gsSP2Triangles(12, 19, 27, 0, 12, 27, 13, 0),
149 gsSP2Triangles(13, 27, 28, 0, 13, 28, 14, 0),
150 gsSP2Triangles(14, 28, 3, 0, 14, 3, 2, 0),
151 gsSP2Triangles(15, 24, 29, 0, 15, 29, 16, 0),
152 gsSP2Triangles(16, 29, 26, 0, 16, 26, 11, 0),
153 gsSP2Triangles(17, 30, 31, 0, 17, 31, 18, 0),
154 gsSP2Triangles(18, 31, 1, 0, 18, 1, 0, 0),
155 gsSP2Triangles(9, 8, 19, 0, 9, 19, 12, 0),
156 gsSP2Triangles(20, 21, 23, 0, 21, 22, 23, 0),
157 gsSP2Triangles(25, 10, 30, 0, 25, 30, 17, 0),
158 gsSPVertex(&D_0A000000_E62AC0[28], 2, 0),
159 gsSPVertex(&D_0A000000_E62AC0[35], 1, 2),
160 gsSPVertex(&D_0A000000_E62AC0[40], 1, 3),
161 gsSPVertex(&D_0A000000_E62AC0[42], 4, 4),
162 gsSPVertex(&D_0A000000_E62AC0[53], 4, 8),
163 gsSP2Triangles(4, 8, 6, 0, 5, 6, 11, 0),
164 gsSP2Triangles(6, 9, 11, 0, 6, 10, 9, 0),
165 gsSP2Triangles(6, 8, 10, 0, 5, 3, 6, 0),
166 gsSP2Triangles(1, 0, 7, 0, 1, 7, 2, 0),
168};
Gfx Entity_RedSwitch_LoadTexture[]
Definition RedSwitch.c:10

◆ Entity_RedSwitch_RenderBaseMain

Gfx Entity_RedSwitch_RenderBaseMain[]
Initial value:

Definition at line 170 of file RedSwitch.c.

◆ Entity_RedSwitch_RenderMain

◆ Entity_RedSwitch_Render

Gfx Entity_RedSwitch_Render[]
Initial value:

Definition at line 182 of file RedSwitch.c.