Paper Mario DX
Paper Mario (N64) modding
 
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RedSwitch.c File Reference

Go to the source code of this file.

Functions

 INCLUDE_IMG ("entity/model/RedSwitch_tex.png", D_0A0005D0_E63090)
 
 INCLUDE_PAL ("entity/model/RedSwitch_tex.pal", D_0A0006D0_E63190)
 
 INCLUDE_IMG ("entity/model/RedSwitch_exclamationMark.png", D_0A000978_E63438)
 

Variables

Gfx Entity_RedSwitch_LoadTexture []
 
Gfx Entity_RedSwitch_LoadExclMark []
 
Mtx Entity_RedSwitch_mtxExclMark
 
Mtx Entity_RedSwitch_mtxRedBubble
 
Gfx Entity_RedSwitch_RenderRedBubble []
 
Gfx Entity_RedSwitch_RenderRotatedRedBubble []
 
Gfx Entity_RedSwitch_RenderExclMark []
 
Gfx Entity_RedSwitch_RenderRotatedExclMark []
 
Gfx Entity_RedSwitch_RenderBase []
 
Gfx Entity_RedSwitch_RenderBaseMain []
 
Gfx Entity_RedSwitch_RenderMain []
 
Gfx Entity_RedSwitch_Render []
 

Function Documentation

◆ INCLUDE_IMG() [1/2]

INCLUDE_IMG ( "entity/model/RedSwitch_tex.png" ,
D_0A0005D0_E63090  )

◆ INCLUDE_PAL()

INCLUDE_PAL ( "entity/model/RedSwitch_tex.pal" ,
D_0A0006D0_E63190  )

◆ INCLUDE_IMG() [2/2]

INCLUDE_IMG ( "entity/model/RedSwitch_exclamationMark.png" ,
D_0A000978_E63438  )

Variable Documentation

◆ Entity_RedSwitch_LoadTexture

Gfx Entity_RedSwitch_LoadTexture[]
Initial value:
= {
gsDPSetTextureLUT(G_TT_RGBA16),
gsDPLoadTLUT_pal256(D_0A0006D0_E63190),
gsSPTexture(0xFFFF, 0xFFFF, 0, G_TX_RENDERTILE, G_ON),
gsDPSetCombineMode(G_CC_MODULATEIA, G_CC_MODULATEIA),
gsDPSetTextureDetail(G_TD_CLAMP),
gsDPSetTextureLOD(G_TL_TILE),
gsDPLoadTextureBlock(D_0A0005D0_E63090, G_IM_FMT_CI, G_IM_SIZ_8b, 16, 16, 0, G_TX_NOMIRROR | G_TX_WRAP, G_TX_NOMIRROR | G_TX_CLAMP, 4, 4, G_TX_NOLOD, G_TX_NOLOD),
gsDPSetTexturePersp(G_TP_PERSP),
gsDPSetTextureFilter(G_TF_BILERP),
gsSPEndDisplayList(),
}

Definition at line 10 of file RedSwitch.c.

10 {
11 gsDPSetTextureLUT(G_TT_RGBA16),
12 gsDPLoadTLUT_pal256(D_0A0006D0_E63190),
13 gsSPTexture(0xFFFF, 0xFFFF, 0, G_TX_RENDERTILE, G_ON),
14 gsDPSetCombineMode(G_CC_MODULATEIA, G_CC_MODULATEIA),
15 gsDPSetTextureDetail(G_TD_CLAMP),
16 gsDPSetTextureLOD(G_TL_TILE),
17 gsDPLoadTextureBlock(D_0A0005D0_E63090, G_IM_FMT_CI, G_IM_SIZ_8b, 16, 16, 0, G_TX_NOMIRROR | G_TX_WRAP, G_TX_NOMIRROR | G_TX_CLAMP, 4, 4, G_TX_NOLOD, G_TX_NOLOD),
18 gsDPSetTexturePersp(G_TP_PERSP),
19 gsDPSetTextureFilter(G_TF_BILERP),
20 gsSPEndDisplayList(),
21};

◆ Entity_RedSwitch_LoadExclMark

Gfx Entity_RedSwitch_LoadExclMark[]
Initial value:
= {
gsDPSetTextureLUT(G_TT_NONE),
gsSPTexture(0xFFFF, 0xFFFF, 0, G_TX_RENDERTILE, G_ON),
gsDPSetCombineMode(G_CC_MODULATEIA, G_CC_MODULATEIA),
gsDPSetTextureDetail(G_TD_CLAMP),
gsDPSetTextureLOD(G_TL_TILE),
gsDPLoadTextureBlock_4b(D_0A000978_E63438, G_IM_FMT_IA, 16, 32, 0, G_TX_NOMIRROR | G_TX_CLAMP, G_TX_NOMIRROR | G_TX_CLAMP, 4, 5, G_TX_NOLOD, G_TX_NOLOD),
gsDPSetTexturePersp(G_TP_PERSP),
gsDPSetTextureFilter(G_TF_BILERP),
gsSPEndDisplayList(),
}

Definition at line 24 of file RedSwitch.c.

24 {
25 gsDPSetTextureLUT(G_TT_NONE),
26 gsSPTexture(0xFFFF, 0xFFFF, 0, G_TX_RENDERTILE, G_ON),
27 gsDPSetCombineMode(G_CC_MODULATEIA, G_CC_MODULATEIA),
28 gsDPSetTextureDetail(G_TD_CLAMP),
29 gsDPSetTextureLOD(G_TL_TILE),
30 gsDPLoadTextureBlock_4b(D_0A000978_E63438, G_IM_FMT_IA, 16, 32, 0, G_TX_NOMIRROR | G_TX_CLAMP, G_TX_NOMIRROR | G_TX_CLAMP, 4, 5, G_TX_NOLOD, G_TX_NOLOD),
31 gsDPSetTexturePersp(G_TP_PERSP),
32 gsDPSetTextureFilter(G_TF_BILERP),
33 gsSPEndDisplayList(),
34};

◆ Entity_RedSwitch_mtxExclMark

Mtx Entity_RedSwitch_mtxExclMark
Initial value:
1.000000, 0.000000, 0.000000, 0.000000,
0.000000, 1.000000, 0.000000, 6.000000,
0.000000, 0.000000, 1.000000, 0.000000,
0.000000, 0.000000, 0.000000, 1.000000
)
#define RDP_MATRIX( Ax, Bx, Cx, Dx, Ay, By, Cy, Dy, Az, Bz, Cz, Dz, Aw, Bw, Cw, Dw)
Definition macros.h:237

Definition at line 36 of file RedSwitch.c.

◆ Entity_RedSwitch_mtxRedBubble

Mtx Entity_RedSwitch_mtxRedBubble
Initial value:
1.000000, 0.000000, 0.000000, -0.026600,
0.000000, 1.000000, 0.000000, 5.000000,
0.000000, 0.000000, 1.000000, 0.609116,
0.000000, 0.000000, 0.000000, 1.000000
)

Definition at line 43 of file RedSwitch.c.

◆ Entity_RedSwitch_RenderRedBubble

Gfx Entity_RedSwitch_RenderRedBubble[]

Definition at line 50 of file RedSwitch.c.

50 {
51 gsDPPipeSync(),
52 gsDPSetCycleType(G_CYC_1CYCLE),
53 gsDPSetRenderMode(G_RM_AA_ZB_XLU_SURF, G_RM_AA_ZB_XLU_SURF2),
54 gsDPSetCombineMode(G_CC_SHADE, G_CC_SHADE),
55 gsSPTexture(0x0080, 0x0080, 0, G_TX_RENDERTILE, G_OFF),
56 gsSPClearGeometryMode(G_LIGHTING),
57 gsSPSetGeometryMode(G_CULL_BACK | G_SHADING_SMOOTH),
58 gsSPVertex(D_0A0003D0_E62E90, 30, 0),
59 gsSP2Triangles(0, 1, 2, 0, 0, 2, 3, 0),
60 gsSP2Triangles(3, 2, 4, 0, 3, 4, 5, 0),
61 gsSP2Triangles(1, 6, 7, 0, 1, 7, 2, 0),
62 gsSP2Triangles(2, 7, 8, 0, 2, 8, 4, 0),
63 gsSP2Triangles(4, 8, 9, 0, 4, 9, 10, 0),
64 gsSP2Triangles(5, 4, 10, 0, 5, 10, 11, 0),
65 gsSP2Triangles(12, 13, 6, 0, 12, 6, 1, 0),
66 gsSP2Triangles(13, 14, 15, 0, 13, 15, 6, 0),
67 gsSP2Triangles(6, 15, 16, 0, 6, 16, 7, 0),
68 gsSP2Triangles(17, 18, 19, 0, 17, 19, 20, 0),
69 gsSP2Triangles(17, 20, 16, 0, 17, 16, 15, 0),
70 gsSP2Triangles(17, 15, 14, 0, 17, 14, 21, 0),
71 gsSP2Triangles(7, 16, 20, 0, 7, 20, 8, 0),
72 gsSP2Triangles(22, 12, 1, 0, 22, 1, 0, 0),
73 gsSP2Triangles(23, 24, 13, 0, 23, 13, 12, 0),
74 gsSP2Triangles(24, 21, 14, 0, 24, 14, 13, 0),
75 gsSP2Triangles(25, 23, 12, 0, 25, 12, 22, 0),
76 gsSP2Triangles(8, 20, 19, 0, 8, 19, 9, 0),
77 gsSP2Triangles(26, 27, 24, 0, 26, 24, 23, 0),
78 gsSP2Triangles(28, 29, 27, 0, 28, 27, 26, 0),
79 gsSP2Triangles(29, 18, 17, 0, 29, 17, 27, 0),
80 gsSP2Triangles(27, 17, 21, 0, 27, 21, 24, 0),
81 gsSP2Triangles(10, 9, 29, 0, 10, 29, 28, 0),
82 gsSP2Triangles(9, 19, 18, 0, 9, 18, 29, 0),
83 gsSPVertex(&D_0A0003D0_E62E90[10], 2, 0),
84 gsSPVertex(&D_0A0003D0_E62E90[23], 1, 2),
85 gsSPVertex(&D_0A0003D0_E62E90[25], 2, 3),
86 gsSPVertex(&D_0A0003D0_E62E90[28], 1, 5),
87 gsSPVertex(&D_0A0003D0_E62E90[30], 2, 6),
88 gsSP2Triangles(6, 5, 4, 0, 6, 4, 7, 0),
89 gsSP2Triangles(7, 4, 2, 0, 7, 2, 3, 0),
90 gsSP2Triangles(1, 0, 5, 0, 1, 5, 6, 0),
91 gsSPEndDisplayList(),
92};

◆ Entity_RedSwitch_RenderRotatedRedBubble

Gfx Entity_RedSwitch_RenderRotatedRedBubble[]
Initial value:
= {
gsSPMatrix(&Entity_RedSwitch_mtxRedBubble, G_MTX_PUSH | G_MTX_MUL | G_MTX_MODELVIEW),
gsSPPopMatrix(G_MTX_MODELVIEW),
gsSPEndDisplayList(),
}
Gfx Entity_RedSwitch_RenderRedBubble[]
Definition RedSwitch.c:50
Mtx Entity_RedSwitch_mtxRedBubble
Definition RedSwitch.c:43

Definition at line 94 of file RedSwitch.c.

94 {
95 gsSPMatrix(&Entity_RedSwitch_mtxRedBubble, G_MTX_PUSH | G_MTX_MUL | G_MTX_MODELVIEW),
96 gsSPDisplayList(Entity_RedSwitch_RenderRedBubble),
97 gsSPPopMatrix(G_MTX_MODELVIEW),
98 gsSPEndDisplayList(),
99};

◆ Entity_RedSwitch_RenderExclMark

Gfx Entity_RedSwitch_RenderExclMark[]
Initial value:
= {
gsDPPipeSync(),
gsDPSetCycleType(G_CYC_1CYCLE),
gsDPSetRenderMode(G_RM_AA_ZB_TEX_EDGE, G_RM_AA_ZB_TEX_EDGE2),
gsSPClearGeometryMode(G_LIGHTING | G_SHADING_SMOOTH),
gsSPSetGeometryMode(G_CULL_BACK),
gsSPVertex(D_0A000390_E62E50, 4, 0),
gsSP2Triangles(0, 1, 2, 0, 0, 2, 3, 0),
gsSPEndDisplayList(),
}
Gfx Entity_RedSwitch_LoadExclMark[]
Definition RedSwitch.c:24

Definition at line 101 of file RedSwitch.c.

101 {
102 gsDPPipeSync(),
103 gsDPSetCycleType(G_CYC_1CYCLE),
104 gsDPSetRenderMode(G_RM_AA_ZB_TEX_EDGE, G_RM_AA_ZB_TEX_EDGE2),
105 gsSPDisplayList(Entity_RedSwitch_LoadExclMark),
106 gsSPClearGeometryMode(G_LIGHTING | G_SHADING_SMOOTH),
107 gsSPSetGeometryMode(G_CULL_BACK),
108 gsSPVertex(D_0A000390_E62E50, 4, 0),
109 gsSP2Triangles(0, 1, 2, 0, 0, 2, 3, 0),
110 gsSPEndDisplayList(),
111};

◆ Entity_RedSwitch_RenderRotatedExclMark

Gfx Entity_RedSwitch_RenderRotatedExclMark[]
Initial value:
= {
gsSPMatrix(&Entity_RedSwitch_mtxExclMark, G_MTX_PUSH | G_MTX_MUL | G_MTX_MODELVIEW),
gsSPPopMatrix(G_MTX_MODELVIEW),
gsSPEndDisplayList(),
}
Gfx Entity_RedSwitch_RenderExclMark[]
Definition RedSwitch.c:101
Mtx Entity_RedSwitch_mtxExclMark
Definition RedSwitch.c:36

Definition at line 113 of file RedSwitch.c.

113 {
114 gsSPMatrix(&Entity_RedSwitch_mtxExclMark, G_MTX_PUSH | G_MTX_MUL | G_MTX_MODELVIEW),
115 gsSPDisplayList(Entity_RedSwitch_RenderExclMark),
116 gsSPPopMatrix(G_MTX_MODELVIEW),
117 gsSPEndDisplayList(),
118};

◆ Entity_RedSwitch_RenderBase

Gfx Entity_RedSwitch_RenderBase[]

Definition at line 120 of file RedSwitch.c.

120 {
121 gsDPPipeSync(),
122 gsDPSetCycleType(G_CYC_1CYCLE),
123 gsDPSetRenderMode(G_RM_AA_ZB_OPA_SURF, G_RM_AA_ZB_OPA_SURF2),
124 gsSPDisplayList(Entity_RedSwitch_LoadTexture),
125 gsSPClearGeometryMode(G_LIGHTING),
126 gsSPSetGeometryMode(G_CULL_BACK | G_SHADING_SMOOTH),
127 gsSPVertex(D_0A000000_E62AC0, 30, 0),
128 gsSP2Triangles(0, 1, 2, 0, 0, 2, 3, 0),
129 gsSP2Triangles(4, 5, 1, 0, 4, 1, 0, 0),
130 gsSP2Triangles(3, 2, 6, 0, 3, 6, 7, 0),
131 gsSP2Triangles(8, 9, 10, 0, 8, 10, 11, 0),
132 gsSP2Triangles(12, 13, 9, 0, 12, 9, 8, 0),
133 gsSP2Triangles(11, 10, 14, 0, 11, 14, 15, 0),
134 gsSP2Triangles(16, 17, 18, 0, 16, 18, 19, 0),
135 gsSP2Triangles(20, 21, 17, 0, 20, 17, 16, 0),
136 gsSP2Triangles(19, 18, 22, 0, 19, 22, 23, 0),
137 gsSP2Triangles(7, 6, 24, 0, 7, 24, 25, 0),
138 gsSP2Triangles(15, 14, 26, 0, 15, 26, 27, 0),
139 gsSP2Triangles(23, 22, 28, 0, 23, 28, 29, 0),
140 gsSPVertex(&D_0A000000_E62AC0[4], 2, 0),
141 gsSPVertex(&D_0A000000_E62AC0[12], 2, 2),
142 gsSPVertex(&D_0A000000_E62AC0[20], 2, 4),
143 gsSPVertex(&D_0A000000_E62AC0[24], 4, 6),
144 gsSPVertex(&D_0A000000_E62AC0[30], 13, 10),
145 gsSPVertex(&D_0A000000_E62AC0[44], 9, 23),
146 gsSP2Triangles(7, 6, 10, 0, 7, 10, 25, 0),
147 gsSP2Triangles(11, 26, 5, 0, 11, 5, 4, 0),
148 gsSP2Triangles(12, 19, 27, 0, 12, 27, 13, 0),
149 gsSP2Triangles(13, 27, 28, 0, 13, 28, 14, 0),
150 gsSP2Triangles(14, 28, 3, 0, 14, 3, 2, 0),
151 gsSP2Triangles(15, 24, 29, 0, 15, 29, 16, 0),
152 gsSP2Triangles(16, 29, 26, 0, 16, 26, 11, 0),
153 gsSP2Triangles(17, 30, 31, 0, 17, 31, 18, 0),
154 gsSP2Triangles(18, 31, 1, 0, 18, 1, 0, 0),
155 gsSP2Triangles(9, 8, 19, 0, 9, 19, 12, 0),
156 gsSP2Triangles(20, 21, 23, 0, 21, 22, 23, 0),
157 gsSP2Triangles(25, 10, 30, 0, 25, 30, 17, 0),
158 gsSPVertex(&D_0A000000_E62AC0[28], 2, 0),
159 gsSPVertex(&D_0A000000_E62AC0[35], 1, 2),
160 gsSPVertex(&D_0A000000_E62AC0[40], 1, 3),
161 gsSPVertex(&D_0A000000_E62AC0[42], 4, 4),
162 gsSPVertex(&D_0A000000_E62AC0[53], 4, 8),
163 gsSP2Triangles(4, 8, 6, 0, 5, 6, 11, 0),
164 gsSP2Triangles(6, 9, 11, 0, 6, 10, 9, 0),
165 gsSP2Triangles(6, 8, 10, 0, 5, 3, 6, 0),
166 gsSP2Triangles(1, 0, 7, 0, 1, 7, 2, 0),
167 gsSPEndDisplayList(),
168};
Gfx Entity_RedSwitch_LoadTexture[]
Definition RedSwitch.c:10

◆ Entity_RedSwitch_RenderBaseMain

Gfx Entity_RedSwitch_RenderBaseMain[]
Initial value:
= {
gsSPDisplayList(Entity_RedSwitch_RenderBase),
gsSPEndDisplayList(),
}
Gfx Entity_RedSwitch_RenderBase[]
Definition RedSwitch.c:120

Definition at line 170 of file RedSwitch.c.

170 {
171 gsSPDisplayList(Entity_RedSwitch_RenderBase),
172 gsSPEndDisplayList(),
173};

◆ Entity_RedSwitch_RenderMain

Gfx Entity_RedSwitch_RenderMain[]
Initial value:
= {
gsSPEndDisplayList(),
}
Gfx Entity_RedSwitch_RenderRotatedRedBubble[]
Definition RedSwitch.c:94
Gfx Entity_RedSwitch_RenderRotatedExclMark[]
Definition RedSwitch.c:113
Gfx Entity_RedSwitch_RenderBaseMain[]
Definition RedSwitch.c:170

Definition at line 175 of file RedSwitch.c.

175 {
176 gsSPDisplayList(Entity_RedSwitch_RenderBaseMain),
179 gsSPEndDisplayList(),
180};

◆ Entity_RedSwitch_Render

Gfx Entity_RedSwitch_Render[]
Initial value:
= {
gsSPDisplayList(Entity_RedSwitch_RenderMain),
gsSPEndDisplayList(),
}
Gfx Entity_RedSwitch_RenderMain[]
Definition RedSwitch.c:175

Definition at line 182 of file RedSwitch.c.

182 {
183 gsSPDisplayList(Entity_RedSwitch_RenderMain),
184 gsSPEndDisplayList(),
185};