= {
gsDPPipeSync(),
gsDPSetCycleType(G_CYC_1CYCLE),
gsDPSetRenderMode(G_RM_AA_ZB_OPA_SURF, G_RM_AA_ZB_OPA_SURF2),
gsSPClearGeometryMode(G_CULL_BACK | G_LIGHTING),
gsSPSetGeometryMode(G_SHADING_SMOOTH),
gsSPVertex(D_0A000000_E657A0, 18, 0),
gsSP2Triangles(0, 1, 2, 0, 0, 2, 3, 0),
gsSP2Triangles(3, 2, 4, 0, 3, 4, 5, 0),
gsSP2Triangles(5, 4, 6, 0, 5, 6, 7, 0),
gsSP2Triangles(8, 9, 1, 0, 8, 1, 0, 0),
gsSP2Triangles(10, 11, 9, 0, 10, 9, 8, 0),
gsSP2Triangles(12, 13, 11, 0, 12, 11, 10, 0),
gsSP2Triangles(14, 15, 16, 0, 14, 16, 17, 0),
gsSP2Triangles(7, 6, 15, 0, 7, 15, 14, 0),
gsSPVertex(&D_0A000000_E657A0[18], 22, 0),
gsSP2Triangles(0, 1, 2, 0, 3, 4, 1, 0),
gsSP2Triangles(5, 6, 7, 0, 8, 9, 7, 0),
gsSP2Triangles(10, 11, 12, 0, 13, 14, 15, 0),
gsSP2Triangles(16, 17, 18, 0, 19, 20, 21, 0),
gsSPEndDisplayList(),
}
155 {
156 gsDPPipeSync(),
157 gsDPSetCycleType(G_CYC_1CYCLE),
158 gsDPSetRenderMode(G_RM_AA_ZB_OPA_SURF, G_RM_AA_ZB_OPA_SURF2),
160 gsSPClearGeometryMode(G_CULL_BACK | G_LIGHTING),
161 gsSPSetGeometryMode(G_SHADING_SMOOTH),
162 gsSPVertex(D_0A000000_E657A0, 18, 0),
163 gsSP2Triangles(0, 1, 2, 0, 0, 2, 3, 0),
164 gsSP2Triangles(3, 2, 4, 0, 3, 4, 5, 0),
165 gsSP2Triangles(5, 4, 6, 0, 5, 6, 7, 0),
166 gsSP2Triangles(8, 9, 1, 0, 8, 1, 0, 0),
167 gsSP2Triangles(10, 11, 9, 0, 10, 9, 8, 0),
168 gsSP2Triangles(12, 13, 11, 0, 12, 11, 10, 0),
169 gsSP2Triangles(14, 15, 16, 0, 14, 16, 17, 0),
170 gsSP2Triangles(7, 6, 15, 0, 7, 15, 14, 0),
171 gsSPVertex(&D_0A000000_E657A0[18], 22, 0),
172 gsSP2Triangles(0, 1, 2, 0, 3, 4, 1, 0),
173 gsSP2Triangles(5, 6, 7, 0, 8, 9, 7, 0),
174 gsSP2Triangles(10, 11, 12, 0, 13, 14, 15, 0),
175 gsSP2Triangles(16, 17, 18, 0, 19, 20, 21, 0),
176 gsSPEndDisplayList(),
177};