Paper Mario DX
Paper Mario (N64) modding
 
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SetBackgroundAlpha.inc.c
Go to the documentation of this file.
1#include "common.h"
2#include "model.h"
3
4API_CALLABLE(N(SetBackgroundAlpha)) {
5 Bytecode* args = script->ptrReadPos;
6
7 mdl_set_shroud_tint_params(0, 0, 0, evt_get_variable(script, *args++));
8 return ApiStatus_DONE2;
9}
#define ApiStatus_DONE2
Definition evt.h:118
s32 Bytecode
Definition evt.h:7
s32 evt_get_variable(Evt *script, Bytecode var)
Definition evt.c:1690
void mdl_set_shroud_tint_params(u8 r, u8 g, u8 b, u8 a)
Definition model.c:3906