Paper Mario DX
Paper Mario (N64) modding
 
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SetPlayerStatusPosYaw.inc.c
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1#include "common.h"
2
3API_CALLABLE(N(SetPlayerStatusPosYaw)) {
4 Bytecode* args = script->ptrReadPos;
5 f32 x = evt_get_float_variable(script, *args++);
6 f32 y = evt_get_float_variable(script, *args++);
7 f32 z = evt_get_float_variable(script, *args++);
8 f32 yaw = evt_get_float_variable(script, *args++);
9
14 return ApiStatus_DONE2;
15}
#define ApiStatus_DONE2
Definition evt.h:118
s32 Bytecode
Definition evt.h:7
f32 evt_get_float_variable(Evt *script, Bytecode var)
Definition evt.c:1930
PlayerStatus gPlayerStatus
Definition 77480.c:39