Value:{ \
.idle = ANIM_YoshiKid_Purple_Idle, \
.walk = ANIM_YoshiKid_Purple_Walk, \
.run = ANIM_YoshiKid_Purple_Run, \
.chase = ANIM_YoshiKid_Purple_Run, \
.anim_4 = ANIM_YoshiKid_Purple_Idle, \
.anim_5 = ANIM_YoshiKid_Purple_Idle, \
.death = ANIM_YoshiKid_Purple_Idle, \
.hit = ANIM_YoshiKid_Purple_Idle, \
.anim_8 = ANIM_YoshiKid_Purple_Idle, \
.anim_9 = ANIM_YoshiKid_Purple_Idle, \
.anim_A = ANIM_YoshiKid_Purple_Idle, \
.anim_B = ANIM_YoshiKid_Purple_Idle, \
.anim_C = ANIM_YoshiKid_Purple_Idle, \
.anim_D = ANIM_YoshiKid_Purple_Idle, \
.anim_E = ANIM_YoshiKid_Purple_Idle, \
.anim_F = ANIM_YoshiKid_Purple_Idle, \
}
Definition at line 45 of file YoshiKid.h.
45#define YOSHI_KID_PURPLE_ANIMS \
46{ \
47 .idle = ANIM_YoshiKid_Purple_Idle, \
48 .walk = ANIM_YoshiKid_Purple_Walk, \
49 .run = ANIM_YoshiKid_Purple_Run, \
50 .chase = ANIM_YoshiKid_Purple_Run, \
51 .anim_4 = ANIM_YoshiKid_Purple_Idle, \
52 .anim_5 = ANIM_YoshiKid_Purple_Idle, \
53 .death = ANIM_YoshiKid_Purple_Idle, \
54 .hit = ANIM_YoshiKid_Purple_Idle, \
55 .anim_8 = ANIM_YoshiKid_Purple_Idle, \
56 .anim_9 = ANIM_YoshiKid_Purple_Idle, \
57 .anim_A = ANIM_YoshiKid_Purple_Idle, \
58 .anim_B = ANIM_YoshiKid_Purple_Idle, \
59 .anim_C = ANIM_YoshiKid_Purple_Idle, \
60 .anim_D = ANIM_YoshiKid_Purple_Idle, \
61 .anim_E = ANIM_YoshiKid_Purple_Idle, \
62 .anim_F = ANIM_YoshiKid_Purple_Idle, \
63}