Paper Mario DX
Paper Mario (N64) modding
 
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arn_11_shape.h File Reference

Go to the source code of this file.

Macros

#define MODEL_Root   0xC
 
#define MODEL_iwa   0xB
 
#define MODEL_o43   0xA
 
#define MODEL_o42   0x9
 
#define MODEL_o41   0x8
 
#define MODEL_Default   0x7
 
#define MODEL_o44   0x6
 
#define MODEL_o40   0x5
 
#define MODEL_dai   0x4
 
#define MODEL_kabe   0x3
 
#define MODEL_yuka   0x2
 
#define MODEL_exit   0x1
 
#define MODEL_o37   0x0
 

Macro Definition Documentation

◆ MODEL_Root

#define MODEL_Root   0xC

Definition at line 1 of file arn_11_shape.h.

◆ MODEL_iwa

#define MODEL_iwa   0xB

Definition at line 2 of file arn_11_shape.h.

◆ MODEL_o43

#define MODEL_o43   0xA

Definition at line 3 of file arn_11_shape.h.

◆ MODEL_o42

#define MODEL_o42   0x9

Definition at line 4 of file arn_11_shape.h.

◆ MODEL_o41

#define MODEL_o41   0x8

Definition at line 5 of file arn_11_shape.h.

◆ MODEL_Default

#define MODEL_Default   0x7

Definition at line 6 of file arn_11_shape.h.

◆ MODEL_o44

#define MODEL_o44   0x6

Definition at line 7 of file arn_11_shape.h.

◆ MODEL_o40

#define MODEL_o40   0x5

Definition at line 8 of file arn_11_shape.h.

◆ MODEL_dai

#define MODEL_dai   0x4

Definition at line 9 of file arn_11_shape.h.

◆ MODEL_kabe

#define MODEL_kabe   0x3

Definition at line 10 of file arn_11_shape.h.

◆ MODEL_yuka

#define MODEL_yuka   0x2

Definition at line 11 of file arn_11_shape.h.

◆ MODEL_exit

#define MODEL_exit   0x1

Definition at line 12 of file arn_11_shape.h.

◆ MODEL_o37

#define MODEL_o37   0x0

Definition at line 13 of file arn_11_shape.h.