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◆ world_bombette_init()
void world_bombette_init |
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Npc * | | ) |
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◆ world_bombette_test_first_strike()
s32 world_bombette_test_first_strike |
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Npc * | , |
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Npc * | ) |
◆ world_bombette_can_use_ability()
s32 world_bombette_can_use_ability |
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Npc * | npc | ) |
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◆ world_bombette_can_open_menus()
s32 world_bombette_can_open_menus |
( |
Npc * | | ) |
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◆ world_bombette_pre_battle()
void world_bombette_pre_battle |
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Npc * | | ) |
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◆ EVS_WorldBombette_TakeOut
Definition at line 87 of file bombette.c.
87 {
91};
#define End
Signals the end of EVT script data. A script missing this will likely crash on load.
#define Call(FUNC, ARGS...)
Calls a given C EVT API function with any number of arguments.
#define Return
Kills the current EVT thread.
◆ EVS_WorldBombette_Update
◆ EVS_WorldBombette_UseAbility
◆ EVS_WorldBombette_PutAway