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◆ world_bombette_init()
◆ world_bombette_test_first_strike()
      
        
          | s32 world_bombette_test_first_strike | ( | Npc * | , | 
        
          |  |  | Npc * | ) | 
      
 
 
◆ world_bombette_can_use_ability()
      
        
          | s32 world_bombette_can_use_ability | ( | Npc * | npc | ) |  | 
      
 
 
◆ world_bombette_can_open_menus()
      
        
          | s32 world_bombette_can_open_menus | ( | Npc * |  | ) |  | 
      
 
 
◆ world_bombette_pre_battle()
      
        
          | void world_bombette_pre_battle | ( | Npc * |  | ) |  | 
      
 
 
◆ EVS_WorldBombette_TakeOut
Definition at line 87 of file bombette.c.
   87                                      {
   91};
BSS s32 PopupMenu_SelectedIndex
#define End
Signals the end of EVT script data. A script missing this will likely crash on load.
#define Call(FUNC, ARGS...)
Calls a given C EVT API function with any number of arguments.
#define Return
Kills the current EVT thread.
 
 
◆ EVS_WorldBombette_Update
◆ EVS_WorldBombette_UseAbility
◆ EVS_WorldBombette_PutAway