Paper Mario DX
Paper Mario (N64) modding
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config.h
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#ifndef DX
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#define DX
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#define DX_MOD_NAME "New Mod"
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#define DX_MOD_VER_MAJOR 1
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#define DX_MOD_VER_MINOR 0
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#define DX_MOD_VER_PATCH 0
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#define DX_DEBUG_MENU 1
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#define DX_QUICK_LAUNCH 0
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//#define DX_QUICK_LAUNCH_BATTLE BTL_NOK_FORMATION_00, BTL_NOK_STAGE_00
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#define DX_SKIP_LOGOS 1
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#define DX_SKIP_STORY 1
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#define DX_SKIP_DEMO 1
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#define NEW_GAME_MAP_ID "kmr_20"
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#define NEW_GAME_ENTRY_ID kmr_20_ENTRY_0
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#define NEW_GAME_STORY_PROGRESS STORY_INTRO
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#define USE_PROFILER 1
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#define DX_PAUSE_LAG_FIX 1
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#endif
src
dx
config.h
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