Paper Mario DX
Paper Mario (N64) modding
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dgb_16_hit.h
Go to the documentation of this file.
1
#define COLLIDER_Root 0xA
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#define COLLIDER_g1 0x9
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#define COLLIDER_g5 0x8
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#define COLLIDER_o108 0x7
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#define COLLIDER_deilittne 0x6
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#define COLLIDER_deilitne 0x5
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#define COLLIDER_deiline 0x4
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#define COLLIDER_g2 0x3
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#define COLLIDER_o145 0x2
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#define COLLIDER_o74 0x1
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#define COLLIDER_o66 0x0
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#define ZONE_Root 0x4
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#define ZONE_g35 0x3
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#define ZONE_o156 0x2
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#define ZONE_o155 0x1
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#define ZONE_o154 0x0
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include
mapfs
dgb_16_hit.h
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