Paper Mario DX
Paper Mario (N64) modding
 
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dgb_16_hit.h
Go to the documentation of this file.
1#define COLLIDER_Root 0xA
2#define COLLIDER_g1 0x9
3#define COLLIDER_g5 0x8
4#define COLLIDER_o108 0x7
5#define COLLIDER_deilittne 0x6
6#define COLLIDER_deilitne 0x5
7#define COLLIDER_deiline 0x4
8#define COLLIDER_g2 0x3
9#define COLLIDER_o145 0x2
10#define COLLIDER_o74 0x1
11#define COLLIDER_o66 0x0
12
13#define ZONE_Root 0x4
14#define ZONE_g35 0x3
15#define ZONE_o156 0x2
16#define ZONE_o155 0x1
17#define ZONE_o154 0x0
18