Paper Mario DX
Paper Mario (N64) modding
 
Loading...
Searching...
No Matches
water_block.c
Go to the documentation of this file.
1#include "include_asset.h"
2
3INCLUDE_IMG("effects/gfx/D_09000000_3B6BF0.png", D_09000000_3B6BF0);
4INCLUDE_IMG("effects/gfx/D_09000100_3B6CF0.png", D_09000100_3B6CF0);
5#include "effects/gfx/D_09000300_3B6EF0.gfx.inc.c"
6#include "effects/gfx/D_090003B0_3B6FA0.gfx.inc.c"
7#include "effects/gfx/D_09000460_3B7050.vtx.inc.c"
8#include "effects/gfx/D_090004A0_3B7090.gfx.inc.c"
9
11 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0xFF, 0xFF, 0xFF, 0x0, 0xFF, 0xFF, 0xFF, 0x0, 0xC1, 0x5A, 0x3F, 0x0, 0x0, 0x0, 0x0, 0x0
12};
13
14#include "effects/gfx/D_090004D8_3B70C8.gfx.inc.c"
15#include "effects/gfx/D_09000538_3B7128.gfx.inc.c"
u8 D_090004C0_3B70B0[]
Definition water_block.c:10
#define INCLUDE_IMG(FILENAME, SYMBOLNAME)