Paper Mario DX
Paper Mario (N64) modding
 
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water_block.c File Reference

Go to the source code of this file.

Functions

 INCLUDE_IMG ("effects/gfx/D_09000000_3B6BF0.png", D_09000000_3B6BF0)
 
 INCLUDE_IMG ("effects/gfx/D_09000100_3B6CF0.png", D_09000100_3B6CF0)
 

Variables

u8 D_090004C0_3B70B0 []
 

Function Documentation

◆ INCLUDE_IMG() [1/2]

INCLUDE_IMG ( "effects/gfx/D_09000000_3B6BF0.png" ,
D_09000000_3B6BF0  )

◆ INCLUDE_IMG() [2/2]

INCLUDE_IMG ( "effects/gfx/D_09000100_3B6CF0.png" ,
D_09000100_3B6CF0  )

Variable Documentation

◆ D_090004C0_3B70B0

u8 D_090004C0_3B70B0[]
Initial value:
= {
0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0xFF, 0xFF, 0xFF, 0x0, 0xFF, 0xFF, 0xFF, 0x0, 0xC1, 0x5A, 0x3F, 0x0, 0x0, 0x0, 0x0, 0x0
}

Definition at line 10 of file water_block.c.

10 {
11 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0xFF, 0xFF, 0xFF, 0x0, 0xFF, 0xFF, 0xFF, 0x0, 0xC1, 0x5A, 0x3F, 0x0, 0x0, 0x0, 0x0, 0x0
12};