Paper Mario DX
Paper Mario (N64) modding
 
Loading...
Searching...
No Matches
flo_10_hit.h
Go to the documentation of this file.
1#define COLLIDER_Root 0x17
2#define COLLIDER_g1 0x16
3#define COLLIDER_water 0x15
4#define COLLIDER_o21 0x14
5#define COLLIDER_o19 0x13
6#define COLLIDER_g2 0x12
7#define COLLIDER_o87 0x11
8#define COLLIDER_o86 0x10
9#define COLLIDER_o83 0xF
10#define COLLIDER_o1 0xE
11#define COLLIDER_g4 0xD
12#define COLLIDER_o93 0xC
13#define COLLIDER_o80 0xB
14#define COLLIDER_o91 0xA
15#define COLLIDER_o85 0x9
16#define COLLIDER_o41 0x8
17#define COLLIDER_o79 0x7
18#define COLLIDER_o92 0x6
19#define COLLIDER_o89 0x5
20#define COLLIDER_o6 0x4
21#define COLLIDER_g3 0x3
22#define COLLIDER_o82 0x2
23#define COLLIDER_deilitw 0x1
24#define COLLIDER_deiliw 0x0
25
26#define ZONE_Root 0x4
27#define ZONE_g1 0x3
28#define ZONE_o3 0x2
29#define ZONE_o2 0x1
30#define ZONE_o1 0x0
31