Paper Mario DX
Paper Mario (N64) modding
 
Loading...
Searching...
No Matches
flo_23_hit.h
Go to the documentation of this file.
1#define COLLIDER_Root 0x14
2#define COLLIDER_g1 0x13
3#define COLLIDER_o132 0x12
4#define COLLIDER_g44 0x11
5#define COLLIDER_o128 0x10
6#define COLLIDER_o127 0xF
7#define COLLIDER_o122 0xE
8#define COLLIDER_o95 0xD
9#define COLLIDER_o125 0xC
10#define COLLIDER_o120 0xB
11#define COLLIDER_o126 0xA
12#define COLLIDER_o121 0x9
13#define COLLIDER_g4 0x8
14#define COLLIDER_g6 0x7
15#define COLLIDER_o116 0x6
16#define COLLIDER_deilite 0x5
17#define COLLIDER_deilie 0x4
18#define COLLIDER_g43 0x3
19#define COLLIDER_o117 0x2
20#define COLLIDER_deilitw 0x1
21#define COLLIDER_deiliw 0x0
22
23#define ZONE_Root 0x4
24#define ZONE_g1 0x3
25#define ZONE_o2 0x2
26#define ZONE_o4 0x1
27#define ZONE_o5 0x0
28