Paper Mario DX
Paper Mario (N64) modding
 
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flo_23_hit.h File Reference

Go to the source code of this file.

Macros

#define COLLIDER_Root   0x14
 
#define COLLIDER_g1   0x13
 
#define COLLIDER_o132   0x12
 
#define COLLIDER_g44   0x11
 
#define COLLIDER_o128   0x10
 
#define COLLIDER_o127   0xF
 
#define COLLIDER_o122   0xE
 
#define COLLIDER_o95   0xD
 
#define COLLIDER_o125   0xC
 
#define COLLIDER_o120   0xB
 
#define COLLIDER_o126   0xA
 
#define COLLIDER_o121   0x9
 
#define COLLIDER_g4   0x8
 
#define COLLIDER_g6   0x7
 
#define COLLIDER_o116   0x6
 
#define COLLIDER_deilite   0x5
 
#define COLLIDER_deilie   0x4
 
#define COLLIDER_g43   0x3
 
#define COLLIDER_o117   0x2
 
#define COLLIDER_deilitw   0x1
 
#define COLLIDER_deiliw   0x0
 
#define ZONE_Root   0x4
 
#define ZONE_g1   0x3
 
#define ZONE_o2   0x2
 
#define ZONE_o4   0x1
 
#define ZONE_o5   0x0
 

Macro Definition Documentation

◆ COLLIDER_Root

#define COLLIDER_Root   0x14

Definition at line 1 of file flo_23_hit.h.

◆ COLLIDER_g1

#define COLLIDER_g1   0x13

Definition at line 2 of file flo_23_hit.h.

◆ COLLIDER_o132

#define COLLIDER_o132   0x12

Definition at line 3 of file flo_23_hit.h.

◆ COLLIDER_g44

#define COLLIDER_g44   0x11

Definition at line 4 of file flo_23_hit.h.

◆ COLLIDER_o128

#define COLLIDER_o128   0x10

Definition at line 5 of file flo_23_hit.h.

◆ COLLIDER_o127

#define COLLIDER_o127   0xF

Definition at line 6 of file flo_23_hit.h.

◆ COLLIDER_o122

#define COLLIDER_o122   0xE

Definition at line 7 of file flo_23_hit.h.

◆ COLLIDER_o95

#define COLLIDER_o95   0xD

Definition at line 8 of file flo_23_hit.h.

◆ COLLIDER_o125

#define COLLIDER_o125   0xC

Definition at line 9 of file flo_23_hit.h.

◆ COLLIDER_o120

#define COLLIDER_o120   0xB

Definition at line 10 of file flo_23_hit.h.

◆ COLLIDER_o126

#define COLLIDER_o126   0xA

Definition at line 11 of file flo_23_hit.h.

◆ COLLIDER_o121

#define COLLIDER_o121   0x9

Definition at line 12 of file flo_23_hit.h.

◆ COLLIDER_g4

#define COLLIDER_g4   0x8

Definition at line 13 of file flo_23_hit.h.

◆ COLLIDER_g6

#define COLLIDER_g6   0x7

Definition at line 14 of file flo_23_hit.h.

◆ COLLIDER_o116

#define COLLIDER_o116   0x6

Definition at line 15 of file flo_23_hit.h.

◆ COLLIDER_deilite

#define COLLIDER_deilite   0x5

Definition at line 16 of file flo_23_hit.h.

◆ COLLIDER_deilie

#define COLLIDER_deilie   0x4

Definition at line 17 of file flo_23_hit.h.

◆ COLLIDER_g43

#define COLLIDER_g43   0x3

Definition at line 18 of file flo_23_hit.h.

◆ COLLIDER_o117

#define COLLIDER_o117   0x2

Definition at line 19 of file flo_23_hit.h.

◆ COLLIDER_deilitw

#define COLLIDER_deilitw   0x1

Definition at line 20 of file flo_23_hit.h.

◆ COLLIDER_deiliw

#define COLLIDER_deiliw   0x0

Definition at line 21 of file flo_23_hit.h.

◆ ZONE_Root

#define ZONE_Root   0x4

Definition at line 23 of file flo_23_hit.h.

◆ ZONE_g1

#define ZONE_g1   0x3

Definition at line 24 of file flo_23_hit.h.

◆ ZONE_o2

#define ZONE_o2   0x2

Definition at line 25 of file flo_23_hit.h.

◆ ZONE_o4

#define ZONE_o4   0x1

Definition at line 26 of file flo_23_hit.h.

◆ ZONE_o5

#define ZONE_o5   0x0

Definition at line 27 of file flo_23_hit.h.