void render_game_mode_backUI(void)
void clear_game_mode(void)
void set_game_mode(s32 mode)
void set_game_mode_render_frontUI(void(*fn)(void))
@ GAME_MODE_END_FILE_SELECT
@ GAME_MODE_ENTER_DEMO_WORLD
void step_game_mode(void)
void render_game_mode_frontUI(void)