Paper Mario DX
Paper Mario (N64) modding
 
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blast.c File Reference

Go to the source code of this file.

Functions

 INCLUDE_IMG ("effects/gfx/D_09000000_37D9D0.png", D_09000000_37D9D0)
 
 INCLUDE_IMG ("effects/gfx/D_09000200_37DBD0.png", D_09000200_37DBD0)
 
 INCLUDE_IMG ("effects/gfx/D_09000400_37DDD0.png", D_09000400_37DDD0)
 
 INCLUDE_IMG ("effects/gfx/D_09000600_37DFD0.png", D_09000600_37DFD0)
 
 INCLUDE_IMG ("effects/gfx/D_09000800_37E1D0.png", D_09000800_37E1D0)
 
 INCLUDE_IMG ("effects/gfx/D_09000A00_37E3D0.png", D_09000A00_37E3D0)
 
 INCLUDE_IMG ("effects/gfx/D_09000C00_37E5D0.png", D_09000C00_37E5D0)
 
 INCLUDE_IMG ("effects/gfx/D_09000E00_37E7D0.png", D_09000E00_37E7D0)
 
 INCLUDE_IMG ("effects/gfx/D_09001000_37E9D0.png", D_09001000_37E9D0)
 

Function Documentation

◆ INCLUDE_IMG() [1/9]

INCLUDE_IMG ( "effects/gfx/D_09000000_37D9D0.png" ,
D_09000000_37D9D0  )

◆ INCLUDE_IMG() [2/9]

INCLUDE_IMG ( "effects/gfx/D_09000200_37DBD0.png" ,
D_09000200_37DBD0  )

◆ INCLUDE_IMG() [3/9]

INCLUDE_IMG ( "effects/gfx/D_09000400_37DDD0.png" ,
D_09000400_37DDD0  )

◆ INCLUDE_IMG() [4/9]

INCLUDE_IMG ( "effects/gfx/D_09000600_37DFD0.png" ,
D_09000600_37DFD0  )

◆ INCLUDE_IMG() [5/9]

INCLUDE_IMG ( "effects/gfx/D_09000800_37E1D0.png" ,
D_09000800_37E1D0  )

◆ INCLUDE_IMG() [6/9]

INCLUDE_IMG ( "effects/gfx/D_09000A00_37E3D0.png" ,
D_09000A00_37E3D0  )

◆ INCLUDE_IMG() [7/9]

INCLUDE_IMG ( "effects/gfx/D_09000C00_37E5D0.png" ,
D_09000C00_37E5D0  )

◆ INCLUDE_IMG() [8/9]

INCLUDE_IMG ( "effects/gfx/D_09000E00_37E7D0.png" ,
D_09000E00_37E7D0  )

◆ INCLUDE_IMG() [9/9]

INCLUDE_IMG ( "effects/gfx/D_09001000_37E9D0.png" ,
D_09001000_37E9D0  )