Paper Mario DX
Paper Mario (N64) modding
 
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ending_decals.c File Reference

Go to the source code of this file.

Functions

 INCLUDE_IMG ("effects/gfx/D_09000000_36AEE0.png", D_09000000_36AEE0)
 
 INCLUDE_IMG ("effects/gfx/D_09001000_36BEE0.png", D_09001000_36BEE0)
 
 INCLUDE_IMG ("effects/gfx/D_09001400_36C2E0.png", D_09001400_36C2E0)
 
 INCLUDE_IMG ("effects/gfx/D_09001800_36C6E0.png", D_09001800_36C6E0)
 
 INCLUDE_PAL ("effects/gfx/D_09001000_36BEE0.pal", D_09001C00_36CAE0)
 

Variables

u8 D_09001C20_36CB00 [0x1E0] = {}
 

Function Documentation

◆ INCLUDE_IMG() [1/4]

INCLUDE_IMG ( "effects/gfx/D_09000000_36AEE0.png" ,
D_09000000_36AEE0  )

◆ INCLUDE_IMG() [2/4]

INCLUDE_IMG ( "effects/gfx/D_09001000_36BEE0.png" ,
D_09001000_36BEE0  )

◆ INCLUDE_IMG() [3/4]

INCLUDE_IMG ( "effects/gfx/D_09001400_36C2E0.png" ,
D_09001400_36C2E0  )

◆ INCLUDE_IMG() [4/4]

INCLUDE_IMG ( "effects/gfx/D_09001800_36C6E0.png" ,
D_09001800_36C6E0  )

◆ INCLUDE_PAL()

INCLUDE_PAL ( "effects/gfx/D_09001000_36BEE0.pal" ,
D_09001C00_36CAE0  )

Variable Documentation

◆ D_09001C20_36CB00

u8 D_09001C20_36CB00[0x1E0] = {}

Definition at line 11 of file ending_decals.c.

11{};