Paper Mario DX
Paper Mario (N64) modding
 
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spirit_card.c
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1#include "include_asset.h"
2
3#include "PR/gbi.h"
4
5INCLUDE_IMG("effects/gfx/star_cards/card_front.png", D_09000000_3FA4B0);
6INCLUDE_PAL("effects/gfx/star_cards/card_front.pal", D_09000200_3FA6B0);
7
8char D_09000220_3FA6D0[0x1E0] = { 0 };
9
10INCLUDE_IMG("effects/gfx/star_cards/card_back.png", D_09000400_3FA8B0);
11INCLUDE_PAL("effects/gfx/star_cards/card_back.pal", D_09000800_3FACB0);
12
13char D_09000820_3FACD0[0x1E0] = { 0 };
14
15INCLUDE_IMG("effects/gfx/star_cards/wave.png", D_09000A00_3FAEB0);
16INCLUDE_PAL("effects/gfx/star_cards/wave.pal", D_09000C00_3FB0B0);
17
18char D_09000C20_3FB0D0[0x1E0] = { 0 };
19
20INCLUDE_IMG("effects/gfx/star_cards/squares.png", D_09000E00_3FB2B0);
21INCLUDE_PAL("effects/gfx/star_cards/squares.pal", D_09000E80_3FB330);
22
23char D_09000EA0_3FB350[0x1E0] = { 0 };
24
25INCLUDE_IMG("effects/gfx/star_cards/eldstar.png", D_09001080_3FB530);
26INCLUDE_PAL("effects/gfx/star_cards/eldstar.pal", D_09001500_3FB9B0);
27
28char D_09001520_3FB9D0[0x1E0] = { 0 };
29
30INCLUDE_IMG("effects/gfx/star_cards/mamar.png", D_09001700_3FBBB0);
31INCLUDE_PAL("effects/gfx/star_cards/mamar.pal", D_09001B80_3FC030);
32
33char D_09001BA0_3FC050[0x1E0] = { 0 };
34
35INCLUDE_IMG("effects/gfx/star_cards/skolar.png", D_09001D80_3FC230);
36INCLUDE_PAL("effects/gfx/star_cards/skolar.pal", D_09002200_3FC6B0);
37
38char D_09002220_3FC6D0[0x1E0] = { 0 };
39
40INCLUDE_IMG("effects/gfx/star_cards/muskular.png", D_09002400_3FC8B0);
41INCLUDE_PAL("effects/gfx/star_cards/muskular.pal", D_09002880_3FCD30);
42
43char D_090028A0_3FCD50[0x1E0] = { 0 };
44
45INCLUDE_IMG("effects/gfx/star_cards/misstar.png", D_09002A80_3FCF30);
46INCLUDE_PAL("effects/gfx/star_cards/misstar.pal", D_09002F00_3FD3B0);
47
48char D_09002F20_3FD3D0[0x1E0] = { 0 };
49
50INCLUDE_IMG("effects/gfx/star_cards/klevar.png", D_09003100_3FD5B0);
51INCLUDE_PAL("effects/gfx/star_cards/klevar.pal", D_09003580_3FDA30);
52
53char D_090035A0_3FDA50[0x1E0] = { 0 };
54
55INCLUDE_IMG("effects/gfx/star_cards/kalmar.png", D_09003780_3FDC30);
56INCLUDE_PAL("effects/gfx/star_cards/kalmar.pal", D_09003C00_3FE0B0);
57
58char D_09003C20_3FE0D0[0x1E0] = { 0 };
59
60#include "effects/gfx/D_09003E00_3FE2B0.vtx.inc.c"
61
62Lights1 D_09003F80_3FE430 = gdSPDefLights1(200, 200, 200, 255, 255, 255, 231, 93, 82);
63
64#include "effects/gfx/D_09003F98_3FE448.gfx.inc.c"
65#include "effects/gfx/D_09004010_3FE4C0.gfx.inc.c"
66#include "effects/gfx/D_09004088_3FE538.gfx.inc.c"
67#include "effects/gfx/D_09004100_3FE5B0.gfx.inc.c"
68#include "effects/gfx/D_09004178_3FE628.gfx.inc.c"
69#include "effects/gfx/D_090041F0_3FE6A0.gfx.inc.c"
70#include "effects/gfx/D_09004268_3FE718.gfx.inc.c"
71#include "effects/gfx/D_090042E0_3FE790.gfx.inc.c"
72#include "effects/gfx/D_09004360_3FE810.gfx.inc.c"
73#include "effects/gfx/D_090043D8_3FE888.vtx.inc.c"
74#include "effects/gfx/D_09004418_3FE8C8.gfx.inc.c"
75#include "effects/gfx/D_09004438_3FE8E8.gfx.inc.c"
76#include "effects/gfx/D_09004458_3FE908.gfx.inc.c"
77#include "effects/gfx/D_09004508_3FE9B8.gfx.inc.c"
78#include "effects/gfx/D_09004600_3FEAB0.gfx.inc.c"
char D_09001BA0_3FC050[0x1E0]
Definition spirit_card.c:33
char D_09003C20_3FE0D0[0x1E0]
Definition spirit_card.c:58
char D_09000EA0_3FB350[0x1E0]
Definition spirit_card.c:23
char D_09000820_3FACD0[0x1E0]
Definition spirit_card.c:13
char D_09000C20_3FB0D0[0x1E0]
Definition spirit_card.c:18
char D_090028A0_3FCD50[0x1E0]
Definition spirit_card.c:43
char D_09001520_3FB9D0[0x1E0]
Definition spirit_card.c:28
char D_090035A0_3FDA50[0x1E0]
Definition spirit_card.c:53
Lights1 D_09003F80_3FE430
Definition spirit_card.c:62
char D_09002F20_3FD3D0[0x1E0]
Definition spirit_card.c:48
char D_09002220_3FC6D0[0x1E0]
Definition spirit_card.c:38
char D_09000220_3FA6D0[0x1E0]
Definition spirit_card.c:8
#define INCLUDE_PAL(FILENAME, SYMBOLNAME)
#define INCLUDE_IMG(FILENAME, SYMBOLNAME)