Paper Mario DX
Paper Mario (N64) modding
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Here is a list of all variables with links to the files they belong to:
- n -
n_aspMain_data_bin :
25f00_len_940.c
n_aspMain_text_bin :
25f00_len_940.c
NextAvailablePhysicalSave :
fio.c
NextPartnerCommand :
partners.c
NextPartnerID :
partners.c
NextVolumeUpdateTimer :
e0b30_len_b80.c
NoControllerGfx :
curtains.c
NoControllerSetupTexGfx :
curtains.c
nok_maps :
world.c
NpcCloudPuffAngle :
surfaces.c
NpcDustSpawnAngle :
surfaces.c
NpcDustSpawnDelay :
surfaces.c
NpcFlowerSplashAngle :
surfaces.c
NpcFlowerSplashDelay :
surfaces.c
NpcFlowerTrailDelay :
surfaces.c
NpcFlowerTrailVariant :
surfaces.c
NpcHedgeSpawnDelay :
surfaces.c
NpcHitQueryAheadCollider :
190A10.c
,
npc_collision.c
NpcHitQueryAheadY :
npc_collision.c
NpcHitQueryBehindCollider :
190A10.c
,
npc_collision.c
NpcHitQueryBehindLeftY :
npc_collision.c
NpcHitQueryBehindRightY :
npc_collision.c
NpcHitQueryColliderID :
variables.h
,
npc_collision.c
NpcNextFootParity :
surfaces.c
NpcSnowSpawnDelay :
surfaces.c
NpcSpriteData :
sprite.c
NpcSpriteInstanceCount :
sprite.c
NpcWaterSpawnDelay :
surfaces.c
nuAuDmaBufList :
25f00_len_940.c
nuAuDmaIOMesgBuf :
25f00_len_940.c
nuAuDmaMesgBuf :
25f00_len_940.c
nuAuDmaMesgQ :
25f00_len_940.c
nuAuDmaNext :
25f00_len_940.c
nuAuDmaState :
25f00_len_940.c
nuAuFrameCounter :
25f00_len_940.c
nuAuHeap :
25f00_len_940.c
nuAuMgrThread :
25f00_len_940.c
nuAuPreNMI :
25f00_len_940.c
nuAuPreNMIFunc :
25f00_len_940.c
nuAuTasks :
25f00_len_940.c
nuAuTaskStop :
25f00_len_940.c
nuGfxCfb :
main_loop.c
nuGfxCfb_ptr :
cam_main.c
nuGfxZBuffer :
main.c
NULL_PARAMS :
reverb.c
nuYieldBuf :
main.c
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