Go to the source code of this file.
Functions | |
void | render_models (void) |
void | execute_render_tasks (void) |
void | render_item_entities (void) |
void | update_cameras (void) |
void | render_frame (s32 isSecondPass) |
void | create_cameras (void) |
Camera * | initialize_next_camera (CameraInitData *initData) |
void | set_cam_viewport (s16 id, s16 x, s16 y, s16 width, s16 height) |
void | get_cam_viewport (s32 camID, u16 *x, u16 *y, u16 *width, u16 *height) |
void | get_screen_coords (s32 camID, f32 x, f32 y, f32 z, s32 *screenX, s32 *screenY, s32 *screenZ) |
b32 | is_outside_cam_viewport_bounds (s32 camID, s32 x, s32 y) |
void | get_cam_viewport_bounds (s32 camID, s32 *x, s32 *y, s32 *width, s32 *height) |
Variables | |
f32 | CamLengthScale |
s16 | gCurrentCamID |
u16 * | nuGfxCfb_ptr |
Gfx * | gMainGfxPos |
DisplayContext * | gDisplayContext |
Camera | gCameras [4] |
void render_models | ( | void | ) |
Definition at line 2710 of file model.c.
Referenced by render_frame().
void execute_render_tasks | ( | void | ) |
Definition at line 4572 of file model.c.
Referenced by render_frame().
void render_item_entities | ( | void | ) |
Definition at line 1118 of file item_entity.c.
Referenced by render_frame().
void update_cameras | ( | void | ) |
Definition at line 19 of file cam_main.c.
Referenced by state_step_battle(), state_step_change_map(), state_step_enter_world(), state_step_game_over(), state_step_intro(), state_step_logos(), state_step_title_screen(), and state_step_world().
void render_frame | ( | s32 | isSecondPass | ) |
Definition at line 91 of file cam_main.c.
Referenced by appendGfx_title_screen(), and gfx_draw_frame().
void create_cameras | ( | void | ) |
Definition at line 255 of file cam_main.c.
Referenced by load_demo_battle(), load_engine_data(), load_map_by_IDs(), state_init_logos(), state_init_title_screen(), state_step_demo(), state_step_intro(), state_step_startup(), and state_step_title_screen().
Camera * initialize_next_camera | ( | CameraInitData * | initData | ) |
Definition at line 311 of file cam_main.c.
Referenced by create_cameras().
void set_cam_viewport | ( | s16 | id, |
s16 | x, | ||
s16 | y, | ||
s16 | width, | ||
s16 | height ) |
Definition at line 373 of file cam_main.c.
Referenced by hud_element_setup_cam(), initialize_next_camera(), load_map_by_IDs(), state_init_file_select(), state_init_logos(), state_init_title_screen(), and state_step_demo().
void get_cam_viewport | ( | s32 | camID, |
u16 * | x, | ||
u16 * | y, | ||
u16 * | width, | ||
u16 * | height ) |
Definition at line 403 of file cam_main.c.
void get_screen_coords | ( | s32 | camID, |
f32 | x, | ||
f32 | y, | ||
f32 | z, | ||
s32 * | screenX, | ||
s32 * | screenY, | ||
s32 * | screenZ ) |
Definition at line 410 of file cam_main.c.
Referenced by _show_message(), btl_draw_enemy_health_bars(), btl_state_draw_select_target(), draw_all_status_icons(), draw_encounters_pre_battle(), render_player_model(), sfx_compute_spatialized_sound_params_full(), sfx_compute_spatialized_sound_params_ignore_depth(), sfx_compute_spatialized_sound_params_with_depth(), update_cameras(), and update_encounters_neutral().
b32 is_outside_cam_viewport_bounds | ( | s32 | camID, |
s32 | x, | ||
s32 | y ) |
Definition at line 436 of file cam_main.c.
void get_cam_viewport_bounds | ( | s32 | camID, |
s32 * | x, | ||
s32 * | y, | ||
s32 * | width, | ||
s32 * | height ) |
Definition at line 455 of file cam_main.c.
f32 CamLengthScale |
Definition at line 12 of file cam_main.c.
Referenced by create_cameras(), update_camera_interp_pos(), update_camera_minimal(), and update_camera_unused_confined().
s16 gCurrentCamID |
Definition at line 13 of file cam_main.c.
Referenced by appendGfx_item_entity(), appendGfx_model(), appendGfx_player(), appendGfx_player_spin(), btl_render_actors(), CleftAI_CanSeePlayer(), draw_coin_sparkles(), draw_entity_model_A(), draw_entity_model_B(), draw_entity_model_C(), draw_entity_model_D(), draw_item_entities(), execute_render_tasks(), func_80143C48(), imgfx_appendGfx_mesh_basic(), MagikoopaAI_CanShootSpell(), MeleeHitbox_CanSeePlayer(), npc_get_render_yaw(), ProjectileHitbox_GetUsableProjectileID(), Quizmo_NPC_OnRender(), render_animated_model(), render_animated_model_with_vertices(), render_frame(), render_item_entities(), render_npcs(), render_player_model(), render_transformed_hud_elements(), spr_appendGfx_component_flat(), spr_draw_npc_sprite(), spr_draw_player_sprite(), tattle_cam_pre_render(), and update_cameras().
u16* nuGfxCfb_ptr |
Definition at line 14 of file cam_main.c.
Referenced by appendGfx_darkness_stencil(), appendGfx_draw_prev_frame_buffer(), appendGfx_shading_palette(), appendGfx_title_screen(), bulb_glow_appendGfx(), draw_box(), flame_appendGfx(), func_80143C48(), func_E02000AC(), gfx_draw_background(), gfx_draw_frame(), is_model_center_visible(), is_point_visible(), motion_blur_flame_appendGfx(), render_curtains(), render_frame(), render_window_root(), state_step_battle(), state_step_pause(), tattle_cam_pre_render(), underwater_appendGfx(), and water_splash_appendGfx().
Gfx* gMainGfxPos |
Definition at line 15 of file cam_main.c.
Referenced by _render_transition_stencil(), appendGfx_animator(), appendGfx_animator_node(), appendGfx_background_texture(), appendGfx_darkness_stencil(), appendGfx_draw_prev_frame_buffer(), appendGfx_entity_model(), appendGfx_interact_prompt(), appendGfx_intro_logos(), appendGfx_ispy_icon(), appendGfx_item_entity(), appendGfx_message(), appendGfx_model(), appendGfx_msg_prim_rect(), appendGfx_piranha_vines(), appendGfx_pulse_stone_icon(), appendGfx_reset_tile_pattern(), appendGfx_screen_transition_stencil(), appendGfx_shading_palette(), appendGfx_speech_bubble(), appendGfx_startup_prim_rect(), appendGfx_title_screen(), aura_appendGfx(), balloon_appendGfx(), big_smoke_puff_appendGfx(), big_snowflakes_appendGfx(), blast_appendGfx(), bombette_breaking_appendGfx(), breaking_junk_appendGfx(), btl_appendGfx_prim_quad(), btl_bonk_setup_gfx(), btl_menu_moves_draw_content(), btl_menu_strats_draw_content(), build_custom_gfx(), build_gfx_blue_stars(), build_gfx_green_stars(), build_gfx_pink_stars(), build_gfx_star(), build_gfx_yellow_stars(), bulb_glow_appendGfx(), butterflies_appendGfx(), chapter_change_appendGfx(), chomp_drop_appendGfx(), cloud_puff_appendGfx(), cloud_trail_appendGfx(), cold_breath_appendGfx(), confetti_appendGfx(), damage_indicator_render_impl(), damage_stars_appendGfx(), debuff_appendGfx(), draw_adjustable_tiled_image(), draw_all_status_icons(), draw_box(), draw_ci_image_with_clipping(), draw_coin_sparkles(), draw_digit(), draw_entity_model_E(), draw_hud_element_internal(), draw_image_with_clipping(), draw_number(), draw_tiled_image(), drop_leaves_appendGfx(), dust_appendGfx(), effect_3D_appendGfx(), effect_46_appendGfx(), effect_63_appendGfx(), effect_65_appendGfx(), effect_75_appendGfx(), effect_86_appendGfx(), embers_appendGfx(), emote_appendGfx(), ending_decals_appendGfx(), energy_in_out_appendGfx(), energy_orb_wave_appendGfx(), energy_shockwave_appendGfx(), entity_ArrowSign_setupGfx(), entity_base_block_setupGfx(), entity_BlueWarpPipe_setupGfx(), Entity_BoardedFloor_setupGfx(), entity_BombableRock_setupGfx(), entity_Chest_setupGfx(), entity_HeartBlockContent__setupGfx(), entity_HiddenPanel_setupGfx(), entity_ItemBlock_setupGfx(), entity_model_set_shadow_color(), entity_Padlock_setupGfx(), entity_PinkFlowerLight_setupGfx(), entity_SaveBlock_setupGfx(), entity_shattering_setupGfx(), entity_SpinningFlower_setupGfx(), entity_StarBoxLauncher_setupGfx(), entity_SuperBlockContent_setupGfx(), entity_Tweester_render_face(), entity_Tweester_render_inner_whirl(), entity_Tweester_render_outer_whirl(), entity_Tweester_setupGfx(), entity_WoodenCrate_setupGfx(), execute_render_tasks(), explosion_appendGfx(), falling_leaves_appendGfx(), filemenu_draw_char(), filemenu_draw_contents_choose_name(), filemenu_draw_contents_copy_arrow(), filemenu_draw_rect(), filemenu_update_hidden_name_confirm(), filemenu_update_show_name_confirm(), fire_breath_appendGfx(), fire_flower_appendGfx(), firework_rocket_appendGfx(), flame_appendGfx(), flashing_box_shockwave_appendGfx(), floating_cloud_puff_appendGfx(), floating_flower_appendGfx(), floating_rock_appendGfx(), flower_splash_appendGfx(), flower_trail_appendGfx(), footprint_appendGfx(), fright_jar_appendGfx(), func_80027BAC(), func_800F102C(), func_8010FD98(), func_80143C48(), func_801491E4(), func_E005E334(), func_E006A85C(), func_E0080448(), func_E0082580(), func_E00826C4(), func_E00828B4(), func_E0082A84(), func_E00863B4(), func_E0090444(), func_E00AC2A4(), func_E00D8334(), func_E00D8630(), func_E010E000(), func_E0112330(), func_E01166E8(), func_E011A3BC(), func_E011A48C(), func_E011A700(), func_E02000AC(), gather_energy_pink_appendGfx(), gather_magic_appendGfx(), gfx_build_knocked_down_player(), gfx_draw_background(), gfx_draw_frame(), gfx_init_state(), gfx_task_background(), got_item_outline_appendGfx(), green_impact_appendGfx(), hieroglyphs_appendGfx(), hud_element_draw_rect(), huff_puff_breath_appendGfx(), ice_pillar_appendGfx(), ice_shard_appendGfx(), imgfx_appendGfx_mesh(), imgfx_appendGfx_mesh_anim(), imgfx_appendGfx_mesh_basic(), imgfx_appendGfx_mesh_grid(), imgfx_appendGfx_mesh_strip(), is_model_center_visible(), is_point_visible(), landing_dust_appendGfx(), lens_flare_appendGfx(), light_rays_appendGfx(), lightning_appendGfx(), lightning_bolt_appendGfx(), lil_oink_appendGfx(), mdl_draw_hidden_panel_surface(), merlin_house_stars_appendGfx(), misc_particles_appendGfx(), motion_blur_flame_appendGfx(), moving_cloud_appendGfx(), msg_draw_char(), msg_draw_choice_pointer(), msg_draw_frame(), msg_draw_speech_arrow(), msg_draw_speech_bubble(), msg_reset_gfx_state(), msg_update_rewind_arrow(), music_note_appendGfx(), pause_badges_draw_contents(), pause_draw_menu_label(), pause_draw_rect(), pause_items_draw_contents(), pause_map_draw_contents(), pause_partners_draw_contents(), pause_spirits_draw_contents(), pause_textbox_draw_contents(), pause_tutorial_draw_contents(), peach_star_beam_appendGfx(), pink_sparkles_appendGfx(), popup_menu_draw_menu_contents(), purple_ring_appendGfx(), quizmo_answer_main(), quizmo_assistant_appendGfx(), quizmo_audience_appendGfx(), quizmo_stage_appendGfx(), radial_shimmer_appendGfx(), radiating_energy_orb_appendGfx(), red_impact_appendGfx(), render_curtains(), render_effects_UI(), render_frame(), render_hud_element(), render_hud_elements_backUI(), render_hud_elements_frontUI(), render_item_entities(), render_messages(), render_transform_group(), render_transform_group_node(), render_transformed_hud_elements(), render_window_root(), ring_blast_appendGfx(), rising_bubble_appendGfx(), shape_spell_appendGfx(), shattering_stones_appendGfx(), shimmer_burst_appendGfx(), shimmer_wave_appendGfx(), shiny_flare_appendGfx(), shockwave_appendGfx(), sleep_bubble_appendGfx(), small_gold_sparkle_appendGfx(), smoke_burst_appendGfx(), smoke_impact_appendGfx(), smoke_ring_appendGfx(), snaking_static_appendGfx(), snowfall_appendGfx(), snowflake_appendGfx(), snowman_doll_appendGfx(), something_rotating_appendGfx(), sparkles_appendGfx(), spiky_white_aura_appendGfx(), spirit_card_appendGfx(), spr_appendGfx_component(), spr_appendGfx_component_flat(), squirt_appendGfx(), star_appendGfx(), star_outline_appendGfx(), star_spirits_energy_appendGfx(), stars_burst_appendGfx(), stars_shimmer_appendGfx(), stars_spread_appendGfx(), static_status_appendGfx(), steam_burst_appendGfx(), stop_watch_appendGfx(), sun_appendGfx(), sweat_appendGfx(), tattle_cam_pre_render(), tattle_window_fill_clipped_quad(), throw_spiny_appendGfx(), thunderbolt_ring_appendGfx(), title_screen_draw_copyright(), title_screen_draw_logo(), title_screen_draw_press_start(), tubba_heart_attack_appendGfx(), underwater_appendGfx(), unkAngleFunc002(), unkAngleFunc003(), update_status_bar(), virtual_entity_appendGfx_quad(), walking_dust_appendGfx(), water_block_appendGfx(), water_fountain_appendGfx(), water_splash_appendGfx(), waterfall_appendGfx(), whirlwind_appendGfx(), and windy_leaves_appendGfx().
DisplayContext* gDisplayContext |
Definition at line 16 of file cam_main.c.
Referenced by _render_transition_stencil(), appendGfx_animator(), appendGfx_animator_node(), appendGfx_darkness_stencil(), appendGfx_entity_model(), appendGfx_interact_prompt(), appendGfx_ispy_icon(), appendGfx_item_entity(), appendGfx_pulse_stone_icon(), appendGfx_reset_tile_pattern(), appendGfx_speech_bubble(), aura_appendGfx(), balloon_appendGfx(), big_smoke_puff_appendGfx(), big_snowflakes_appendGfx(), blast_appendGfx(), bombette_breaking_appendGfx(), breaking_junk_appendGfx(), butterflies_appendGfx(), chomp_drop_appendGfx(), cloud_puff_appendGfx(), cloud_trail_appendGfx(), cold_breath_appendGfx(), confetti_appendGfx(), damage_indicator_render_impl(), damage_stars_appendGfx(), debuff_appendGfx(), draw_box(), draw_coin_sparkles(), draw_entity_model_E(), drop_leaves_appendGfx(), dust_appendGfx(), effect_3D_appendGfx(), effect_46_appendGfx(), effect_63_appendGfx(), effect_65_appendGfx(), effect_75_appendGfx(), effect_86_appendGfx(), embers_appendGfx(), emote_appendGfx(), ending_decals_appendGfx(), energy_in_out_appendGfx(), energy_orb_wave_appendGfx(), energy_shockwave_appendGfx(), entity_ArrowSign_setupGfx(), entity_BlueWarpPipe_setupGfx(), Entity_BoardedFloor_setupGfx(), entity_BombableRock_setupGfx(), entity_Chest_setupGfx(), entity_HeartBlockContent__setupGfx(), entity_HiddenPanel_setupGfx(), entity_Padlock_setupGfx(), entity_PinkFlowerLight_setupGfx(), entity_SaveBlock_setupGfx(), entity_shattering_setupGfx(), entity_SpinningFlower_setupGfx(), entity_StarBoxLauncher_setupGfx(), entity_SuperBlockContent_setupGfx(), entity_Tweester_render_inner_whirl(), entity_Tweester_render_outer_whirl(), entity_WoodenCrate_setupGfx(), execute_render_tasks(), explosion_appendGfx(), falling_leaves_appendGfx(), filemenu_draw_contents_copy_arrow(), fire_breath_appendGfx(), fire_flower_appendGfx(), flame_appendGfx(), flashing_box_shockwave_appendGfx(), floating_cloud_puff_appendGfx(), floating_flower_appendGfx(), floating_rock_appendGfx(), flower_splash_appendGfx(), flower_trail_appendGfx(), footprint_appendGfx(), fright_jar_appendGfx(), func_800F102C(), func_80143C48(), func_E005E334(), func_E0080448(), func_E0082580(), func_E00826C4(), func_E00863B4(), func_E0090444(), func_E00AC2A4(), func_E0112330(), func_E01166E8(), gather_energy_pink_appendGfx(), gather_magic_appendGfx(), gfx_build_knocked_down_player(), gfx_draw_frame(), gfx_task_background(), got_item_outline_appendGfx(), green_impact_appendGfx(), hieroglyphs_appendGfx(), huff_puff_breath_appendGfx(), ice_pillar_appendGfx(), ice_shard_appendGfx(), imgfx_appendGfx_mesh_anim(), imgfx_appendGfx_mesh_strip(), landing_dust_appendGfx(), lens_flare_appendGfx(), light_rays_appendGfx(), lightning_appendGfx(), lightning_bolt_appendGfx(), lil_oink_appendGfx(), mdl_update_transform_matrices(), merlin_house_stars_appendGfx(), misc_particles_appendGfx(), moving_cloud_appendGfx(), msg_draw_speech_arrow(), msg_draw_speech_bubble(), msg_update_rewind_arrow(), music_note_appendGfx(), pause_partners_draw_contents(), pause_spirits_draw_contents(), pause_tutorial_draw_contents(), peach_star_beam_appendGfx(), pink_sparkles_appendGfx(), purple_ring_appendGfx(), quizmo_assistant_appendGfx(), quizmo_audience_appendGfx(), quizmo_stage_appendGfx(), radial_shimmer_appendGfx(), radiating_energy_orb_appendGfx(), red_impact_appendGfx(), render_effects_UI(), render_frame(), render_hud_element(), render_item_entities(), ring_blast_appendGfx(), rising_bubble_appendGfx(), shape_spell_appendGfx(), shattering_stones_appendGfx(), shimmer_burst_appendGfx(), shimmer_wave_appendGfx(), shiny_flare_appendGfx(), shockwave_appendGfx(), sleep_bubble_appendGfx(), small_gold_sparkle_appendGfx(), smoke_burst_appendGfx(), smoke_impact_appendGfx(), smoke_ring_appendGfx(), snaking_static_appendGfx(), snowfall_appendGfx(), snowflake_appendGfx(), snowman_doll_appendGfx(), sparkles_appendGfx(), spiky_white_aura_appendGfx(), spr_appendGfx_component(), squirt_appendGfx(), star_appendGfx(), star_outline_appendGfx(), star_spirits_energy_appendGfx(), stars_burst_appendGfx(), stars_shimmer_appendGfx(), stars_spread_appendGfx(), static_status_appendGfx(), steam_burst_appendGfx(), stop_watch_appendGfx(), sun_appendGfx(), sweat_appendGfx(), tattle_cam_pre_render(), throw_spiny_appendGfx(), thunderbolt_ring_appendGfx(), tubba_heart_attack_appendGfx(), underwater_appendGfx(), update_cameras(), walking_dust_appendGfx(), water_block_appendGfx(), water_fountain_appendGfx(), water_splash_appendGfx(), waterfall_appendGfx(), whirlwind_appendGfx(), and windy_leaves_appendGfx().
Camera gCameras[4] |
Definition at line 17 of file cam_main.c.
Referenced by _render_transition_stencil(), action_hammer_end_swing(), action_hammer_test_swing_collision(), action_update_falling(), action_update_hit_fire(), action_update_hit_lava(), action_update_jump(), action_update_knockback(), action_update_land(), action_update_landing_on_switch(), action_update_parasol(), action_update_peach_falling(), action_update_peach_step_down(), action_update_sliding(), action_update_spin(), action_update_spin_jump(), action_update_step_down(), action_update_tornado_jump(), action_update_use_munchlesia(), action_update_use_spinning_flower(), appendGfx_background_texture(), appendGfx_darkness_stencil(), appendGfx_interact_prompt(), appendGfx_ispy_icon(), appendGfx_item_entity(), appendGfx_model(), appendGfx_player(), appendGfx_player_spin(), appendGfx_pulse_stone_icon(), appendGfx_screen_transition_stencil(), appendGfx_shading_palette(), appendGfx_speech_bubble(), aura_appendGfx(), balloon_appendGfx(), big_smoke_puff_appendGfx(), big_snowflakes_appendGfx(), blast_appendGfx(), bombette_breaking_appendGfx(), breaking_junk_appendGfx(), btl_bonk_update(), btl_cam_set_params(), btl_cam_set_pos(), btl_restore_world_cameras(), btl_save_world_cameras(), btl_state_draw_end_battle(), btl_state_update_normal_start(), calculate_camera_yinterp_rate(), can_dismount(), check_conversation_trigger(), CleftAI_CanSeePlayer(), cloud_puff_appendGfx(), cloud_trail_appendGfx(), cold_breath_appendGfx(), collision_main_above(), collision_main_lateral(), confetti_appendGfx(), create_cameras(), create_shading_palette(), damage_indicator_render_impl(), damage_stars_appendGfx(), damage_stars_main(), debuff_appendGfx(), draw_all_status_icons(), draw_coin_sparkles(), draw_entity_model_A(), draw_entity_model_B(), draw_shop_items(), drop_leaves_appendGfx(), dust_appendGfx(), effect_3D_appendGfx(), effect_46_appendGfx(), effect_63_appendGfx(), effect_75_appendGfx(), effect_75_render(), effect_86_appendGfx(), embers_appendGfx(), emote_appendGfx(), ending_decals_appendGfx(), energy_in_out_appendGfx(), energy_orb_wave_appendGfx(), entity_BlueWarpPipe_enter_pipe_init(), entity_GiantChest_open(), entity_HiddenPanel_flip_over(), entity_PinkFlowerLight_idle(), entity_PinkFlowerLight_setupGfx(), entity_Tweester_idle(), explosion_appendGfx(), falling_leaves_appendGfx(), fire_breath_appendGfx(), fire_flower_appendGfx(), firework_rocket_appendGfx(), flame_appendGfx(), flame_render(), flashing_box_shockwave_appendGfx(), floating_cloud_puff_appendGfx(), fright_jar_appendGfx(), func_800E4AD8(), func_800E4B40(), func_80143C48(), func_802BB98C_E2E2BC(), func_802BC17C_E2EAAC(), func_E0020000(), func_E005E334(), func_E0080448(), func_E0082580(), func_E00863B4(), func_E008A000(), func_E008A290(), func_E0090444(), func_E00AC2A4(), func_E0112330(), func_E01166E8(), func_E011A700(), game_input_to_move_vector(), gather_energy_pink_appendGfx(), gather_energy_pink_update(), gather_magic_appendGfx(), get_cam_viewport(), get_cam_viewport_bounds(), get_movement_from_input(), get_screen_coords(), gfx_draw_background(), got_item_outline_appendGfx(), green_impact_appendGfx(), hieroglyphs_appendGfx(), hud_element_setup_cam(), huff_puff_breath_appendGfx(), ice_pillar_appendGfx(), ice_shard_appendGfx(), imgfx_appendGfx_mesh(), imgfx_appendGfx_mesh_basic(), initialize_battle(), initialize_next_camera(), interact_inspect_setup(), interact_speech_setup(), is_model_center_visible(), is_outside_cam_viewport_bounds(), is_point_visible(), landing_dust_appendGfx(), lens_flare_appendGfx(), lightning_appendGfx(), load_map_by_IDs(), MagikoopaAI_CanShootSpell(), MeleeHitbox_CanSeePlayer(), misc_particles_appendGfx(), misc_particles_update(), moving_cloud_appendGfx(), music_note_appendGfx(), npc_get_render_yaw(), offset_player_from_camera(), partner_do_player_collision(), partner_flying_follow_player(), partner_force_player_flip_done(), partner_get_out(), partner_walking_follow_player(), peach_disguise_check_overlaps(), peach_star_beam_appendGfx(), phys_adjust_cam_on_landing(), phys_check_interactable_collision(), phys_update_action_state(), phys_update_lava_reset(), phys_update_standard(), pink_sparkles_appendGfx(), PiranhaPlantAI_10(), player_get_camera_facing_angle(), player_get_side_angle(), player_input_to_move_vector(), player_raycast_below_cam_relative(), player_update_sprite(), ProjectileHitbox_GetUsableProjectileID(), quizmo_assistant_appendGfx(), quizmo_audience_appendGfx(), Quizmo_NPC_OnRender(), quizmo_stage_appendGfx(), radial_shimmer_appendGfx(), radial_shimmer_update(), radiating_energy_orb_appendGfx(), red_impact_appendGfx(), render_effects_UI(), render_frame(), render_item_entities(), render_models(), render_npcs(), reset_player_status(), ring_blast_appendGfx(), rising_bubble_appendGfx(), set_cam_viewport(), set_npc_yaw(), set_screen_overlay_center_worldpos(), sfx_compute_spatialized_sound_params_with_depth(), shape_spell_appendGfx(), shattering_stones_appendGfx(), shiny_flare_appendGfx(), shockwave_appendGfx(), show_immune_bonk(), sleep_bubble_appendGfx(), small_gold_sparkle_appendGfx(), smoke_burst_appendGfx(), smoke_impact_appendGfx(), smoke_ring_appendGfx(), snaking_static_appendGfx(), snowfall_appendGfx(), snowfall_update(), snowflake_appendGfx(), sparkles_appendGfx(), spawn_drops(), spiky_white_aura_appendGfx(), spiky_white_aura_main(), spr_appendGfx_component_flat(), spr_draw_npc_sprite(), spr_draw_player_sprite(), star_appendGfx(), star_main(), star_outline_appendGfx(), star_spirits_energy_appendGfx(), stars_burst_appendGfx(), stars_shimmer_appendGfx(), stars_spread_appendGfx(), state_init_file_select(), state_init_logos(), state_init_title_screen(), state_step_intro(), static_status_appendGfx(), steam_burst_appendGfx(), stop_watch_appendGfx(), sweat_appendGfx(), sweat_main(), sync_held_position(), sync_player_position(), tattle_cam_pre_render(), test_item_player_collision(), throw_spiny_appendGfx(), thunderbolt_ring_appendGfx(), tubba_heart_attack_appendGfx(), update_cameras(), update_encounters_neutral(), update_entities(), update_item_entity_collectable(), update_nonplayer_actor_shadow(), update_player_actor_shadow(), update_player_shadow(), update_riding_physics(), update_riding_physics(), update_shadows(), walking_dust_appendGfx(), water_fountain_appendGfx(), water_splash_appendGfx(), waterfall_appendGfx(), and windy_leaves_appendGfx().