Paper Mario DX
Paper Mario (N64) modding
 
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gv_01_hit.h File Reference

Go to the source code of this file.

Macros

#define COLLIDER_Root   0x2
 
#define COLLIDER_dai   0x1
 
#define COLLIDER_en   0x0
 
#define ZONE_Root   0x2
 
#define ZONE_dai   0x1
 
#define ZONE_en   0x0
 

Macro Definition Documentation

◆ COLLIDER_Root

#define COLLIDER_Root   0x2

Definition at line 1 of file gv_01_hit.h.

◆ COLLIDER_dai

#define COLLIDER_dai   0x1

Definition at line 2 of file gv_01_hit.h.

◆ COLLIDER_en

#define COLLIDER_en   0x0

Definition at line 3 of file gv_01_hit.h.

◆ ZONE_Root

#define ZONE_Root   0x2

Definition at line 5 of file gv_01_hit.h.

◆ ZONE_dai

#define ZONE_dai   0x1

Definition at line 6 of file gv_01_hit.h.

◆ ZONE_en

#define ZONE_en   0x0

Definition at line 7 of file gv_01_hit.h.