Paper Mario DX
Paper Mario (N64) modding
 
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heaps3.c
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1#include "common.h"
2
BSS u8 heap_spriteHead[SPRITE_HEAP_SIZE]
Definition heaps3.c:4
BSS u16 gFrameBuf2[FRAME_BUFFER_SIZE/2]
Definition heaps3.c:7
BSS u16 gFrameBuf0[FRAME_BUFFER_SIZE/2]
Definition heaps3.c:5
BSS u8 heap_generalHead[GENERAL_HEAP_SIZE]
Definition heaps3.c:3
BSS u16 gFrameBuf1[FRAME_BUFFER_SIZE/2]
Definition heaps3.c:6
#define BSS
Definition macros.h:7
#define SPRITE_HEAP_SIZE
Definition macros.h:113
#define FRAME_BUFFER_SIZE
Definition macros.h:115
#define GENERAL_HEAP_SIZE
Definition macros.h:112