Paper Mario DX
Paper Mario (N64) modding
 
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heaps3.c File Reference

Go to the source code of this file.

Variables

BSS u8 heap_generalHead [GENERAL_HEAP_SIZE]
 
BSS u8 heap_spriteHead [SPRITE_HEAP_SIZE]
 
BSS u16 gFrameBuf0 [FRAME_BUFFER_SIZE/2]
 
BSS u16 gFrameBuf1 [FRAME_BUFFER_SIZE/2]
 
BSS u16 gFrameBuf2 [FRAME_BUFFER_SIZE/2]
 

Variable Documentation

◆ heap_generalHead

◆ heap_spriteHead

◆ gFrameBuf0

BSS u16 gFrameBuf0[FRAME_BUFFER_SIZE/2]

Definition at line 5 of file heaps3.c.

◆ gFrameBuf1

BSS u16 gFrameBuf1[FRAME_BUFFER_SIZE/2]

Definition at line 6 of file heaps3.c.

◆ gFrameBuf2

BSS u16 gFrameBuf2[FRAME_BUFFER_SIZE/2]

Definition at line 7 of file heaps3.c.