Paper Mario DX
Paper Mario (N64) modding
 
Loading...
Searching...
No Matches
hos_10_hit.h File Reference

Go to the source code of this file.

Macros

#define COLLIDER_Root   0x3
 
#define COLLIDER_g1   0x2
 
#define COLLIDER_g2   0x1
 
#define COLLIDER_o1   0x0
 
#define ZONE_Root   0x3
 
#define ZONE_g1   0x2
 
#define ZONE_g2   0x1
 
#define ZONE_o1   0x0
 

Macro Definition Documentation

◆ COLLIDER_Root

#define COLLIDER_Root   0x3

Definition at line 1 of file hos_10_hit.h.

◆ COLLIDER_g1

#define COLLIDER_g1   0x2

Definition at line 2 of file hos_10_hit.h.

◆ COLLIDER_g2

#define COLLIDER_g2   0x1

Definition at line 3 of file hos_10_hit.h.

◆ COLLIDER_o1

#define COLLIDER_o1   0x0

Definition at line 4 of file hos_10_hit.h.

◆ ZONE_Root

#define ZONE_Root   0x3

Definition at line 6 of file hos_10_hit.h.

◆ ZONE_g1

#define ZONE_g1   0x2

Definition at line 7 of file hos_10_hit.h.

◆ ZONE_g2

#define ZONE_g2   0x1

Definition at line 8 of file hos_10_hit.h.

◆ ZONE_o1

#define ZONE_o1   0x0

Definition at line 9 of file hos_10_hit.h.