Paper Mario DX
Paper Mario (N64) modding
 
Loading...
Searching...
No Matches
iwa_bt01_shape.h
Go to the documentation of this file.
1#define MODEL_Root 0x1B
2#define MODEL_dai 0x1A
3#define MODEL_waku1 0x19
4#define MODEL_o331 0x18
5#define MODEL_iwa1 0x17
6#define MODEL_yuka 0x16
7#define MODEL_b 0x15
8#define MODEL_o375 0x14
9#define MODEL_o374 0x13
10#define MODEL_b_oiwa2 0x12
11#define MODEL_b_oiwa1 0x11
12#define MODEL_b_futi2 0x10
13#define MODEL_b_futi1 0xF
14#define MODEL_b_kabe2 0xE
15#define MODEL_a 0xD
16#define MODEL_kabe3 0xC
17#define MODEL_kabe1 0xB
18#define MODEL_yuka3 0xA
19#define MODEL_a_futi2 0x9
20#define MODEL_a_futi1 0x8
21#define MODEL_a_kabe2 0x7
22#define MODEL_g49 0x6
23#define MODEL_iwa3 0x5
24#define MODEL_iwa2 0x4
25#define MODEL_waku2 0x3
26#define MODEL_oiwa1 0x2
27#define MODEL_yuka2 0x1
28#define MODEL_waku 0x0
29