Paper Mario DX
Paper Mario (N64) modding
 
Loading...
Searching...
No Matches
iwa_bt01_shape.h File Reference

Go to the source code of this file.

Macros

#define MODEL_Root   0x1B
 
#define MODEL_dai   0x1A
 
#define MODEL_waku1   0x19
 
#define MODEL_o331   0x18
 
#define MODEL_iwa1   0x17
 
#define MODEL_yuka   0x16
 
#define MODEL_b   0x15
 
#define MODEL_o375   0x14
 
#define MODEL_o374   0x13
 
#define MODEL_b_oiwa2   0x12
 
#define MODEL_b_oiwa1   0x11
 
#define MODEL_b_futi2   0x10
 
#define MODEL_b_futi1   0xF
 
#define MODEL_b_kabe2   0xE
 
#define MODEL_a   0xD
 
#define MODEL_kabe3   0xC
 
#define MODEL_kabe1   0xB
 
#define MODEL_yuka3   0xA
 
#define MODEL_a_futi2   0x9
 
#define MODEL_a_futi1   0x8
 
#define MODEL_a_kabe2   0x7
 
#define MODEL_g49   0x6
 
#define MODEL_iwa3   0x5
 
#define MODEL_iwa2   0x4
 
#define MODEL_waku2   0x3
 
#define MODEL_oiwa1   0x2
 
#define MODEL_yuka2   0x1
 
#define MODEL_waku   0x0
 

Macro Definition Documentation

◆ MODEL_Root

#define MODEL_Root   0x1B

Definition at line 1 of file iwa_bt01_shape.h.

◆ MODEL_dai

#define MODEL_dai   0x1A

Definition at line 2 of file iwa_bt01_shape.h.

◆ MODEL_waku1

#define MODEL_waku1   0x19

Definition at line 3 of file iwa_bt01_shape.h.

◆ MODEL_o331

#define MODEL_o331   0x18

Definition at line 4 of file iwa_bt01_shape.h.

◆ MODEL_iwa1

#define MODEL_iwa1   0x17

Definition at line 5 of file iwa_bt01_shape.h.

◆ MODEL_yuka

#define MODEL_yuka   0x16

Definition at line 6 of file iwa_bt01_shape.h.

◆ MODEL_b

#define MODEL_b   0x15

Definition at line 7 of file iwa_bt01_shape.h.

◆ MODEL_o375

#define MODEL_o375   0x14

Definition at line 8 of file iwa_bt01_shape.h.

◆ MODEL_o374

#define MODEL_o374   0x13

Definition at line 9 of file iwa_bt01_shape.h.

◆ MODEL_b_oiwa2

#define MODEL_b_oiwa2   0x12

Definition at line 10 of file iwa_bt01_shape.h.

◆ MODEL_b_oiwa1

#define MODEL_b_oiwa1   0x11

Definition at line 11 of file iwa_bt01_shape.h.

◆ MODEL_b_futi2

#define MODEL_b_futi2   0x10

Definition at line 12 of file iwa_bt01_shape.h.

◆ MODEL_b_futi1

#define MODEL_b_futi1   0xF

Definition at line 13 of file iwa_bt01_shape.h.

◆ MODEL_b_kabe2

#define MODEL_b_kabe2   0xE

Definition at line 14 of file iwa_bt01_shape.h.

◆ MODEL_a

#define MODEL_a   0xD

Definition at line 15 of file iwa_bt01_shape.h.

◆ MODEL_kabe3

#define MODEL_kabe3   0xC

Definition at line 16 of file iwa_bt01_shape.h.

◆ MODEL_kabe1

#define MODEL_kabe1   0xB

Definition at line 17 of file iwa_bt01_shape.h.

◆ MODEL_yuka3

#define MODEL_yuka3   0xA

Definition at line 18 of file iwa_bt01_shape.h.

◆ MODEL_a_futi2

#define MODEL_a_futi2   0x9

Definition at line 19 of file iwa_bt01_shape.h.

◆ MODEL_a_futi1

#define MODEL_a_futi1   0x8

Definition at line 20 of file iwa_bt01_shape.h.

◆ MODEL_a_kabe2

#define MODEL_a_kabe2   0x7

Definition at line 21 of file iwa_bt01_shape.h.

◆ MODEL_g49

#define MODEL_g49   0x6

Definition at line 22 of file iwa_bt01_shape.h.

◆ MODEL_iwa3

#define MODEL_iwa3   0x5

Definition at line 23 of file iwa_bt01_shape.h.

◆ MODEL_iwa2

#define MODEL_iwa2   0x4

Definition at line 24 of file iwa_bt01_shape.h.

◆ MODEL_waku2

#define MODEL_waku2   0x3

Definition at line 25 of file iwa_bt01_shape.h.

◆ MODEL_oiwa1

#define MODEL_oiwa1   0x2

Definition at line 26 of file iwa_bt01_shape.h.

◆ MODEL_yuka2

#define MODEL_yuka2   0x1

Definition at line 27 of file iwa_bt01_shape.h.

◆ MODEL_waku

#define MODEL_waku   0x0

Definition at line 28 of file iwa_bt01_shape.h.