Paper Mario DX
Paper Mario (N64) modding
 
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kgr_01_hit.h
Go to the documentation of this file.
1#define COLLIDER_Root 0xA
2#define COLLIDER_exit 0x9
3#define COLLIDER_ne 0x8
4#define COLLIDER_deilie 0x7
5#define COLLIDER_deilite 0x6
6#define COLLIDER_exitw 0x5
7#define COLLIDER_o50 0x4
8#define COLLIDER_Default 0x3
9#define COLLIDER_o46 0x2
10#define COLLIDER_sita 0x1
11#define COLLIDER_kabe 0x0
12
13#define ZONE_Root 0x2
14#define ZONE_Default 0x1
15#define ZONE_o45 0x0
16