Paper Mario DX
Paper Mario (N64) modding
 
Loading...
Searching...
No Matches
mac_06_hit.h File Reference

Go to the source code of this file.

Macros

#define COLLIDER_Root   0x2
 
#define COLLIDER_Default   0x1
 
#define COLLIDER_o217   0x0
 
#define ZONE_Root   0x2
 
#define ZONE_Default   0x1
 
#define ZONE_o218   0x0
 

Macro Definition Documentation

◆ COLLIDER_Root

#define COLLIDER_Root   0x2

Definition at line 1 of file mac_06_hit.h.

◆ COLLIDER_Default

#define COLLIDER_Default   0x1

Definition at line 2 of file mac_06_hit.h.

◆ COLLIDER_o217

#define COLLIDER_o217   0x0

Definition at line 3 of file mac_06_hit.h.

◆ ZONE_Root

#define ZONE_Root   0x2

Definition at line 5 of file mac_06_hit.h.

◆ ZONE_Default

#define ZONE_Default   0x1

Definition at line 6 of file mac_06_hit.h.

◆ ZONE_o218

#define ZONE_o218   0x0

Definition at line 7 of file mac_06_hit.h.