Paper Mario DX
Paper Mario (N64) modding
 
Loading...
Searching...
No Matches
magikoopa.inc.c File Reference

Go to the source code of this file.

Macros

#define LBL_LOOP_COUNT_INJURED_1   0
 
#define LBL_LOOP_COUNT_INJURED_2   1
 
#define LBL_LOOP_COUNT_INJURED_3   2
 
#define LBL_TRY_HEALING   10
 
#define LBL_LOOP_CHOOSE_BEST_HEAL   11
 
#define LBL_TRY_MOVES   20
 
#define LBL_CHOOSE_MOVE   123
 

Functions

ActorBlueprint A (magikoopa)
 

Macro Definition Documentation

◆ LBL_LOOP_COUNT_INJURED_1

#define LBL_LOOP_COUNT_INJURED_1   0

◆ LBL_LOOP_COUNT_INJURED_2

#define LBL_LOOP_COUNT_INJURED_2   1

◆ LBL_LOOP_COUNT_INJURED_3

#define LBL_LOOP_COUNT_INJURED_3   2

◆ LBL_TRY_HEALING

#define LBL_TRY_HEALING   10

◆ LBL_LOOP_CHOOSE_BEST_HEAL

#define LBL_LOOP_CHOOSE_BEST_HEAL   11

◆ LBL_TRY_MOVES

#define LBL_TRY_MOVES   20

◆ LBL_CHOOSE_MOVE

#define LBL_CHOOSE_MOVE   123

Function Documentation

◆ A()

ActorBlueprint A ( magikoopa )