Paper Mario DX
Paper Mario (N64) modding
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messages.h
Go to the documentation of this file.
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#ifndef _MESSAGES_H_
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#define _MESSAGES_H_
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#include "
types.h
"
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// Prefer editing splat.yaml's msg ids section than using this directly!
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#define MESSAGE_ID(section, index) (((section << 16) + index))
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#endif
types.h
include
messages.h
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