Paper Mario DX
Paper Mario (N64) modding
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mgm_00_hit.h
Go to the documentation of this file.
1
#define COLLIDER_Root 0xF
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#define COLLIDER_Default 0xE
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#define COLLIDER_o14 0xD
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#define COLLIDER_o9 0xC
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#define COLLIDER_o5 0xB
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#define COLLIDER_o2 0xA
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#define COLLIDER_o13 0x9
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#define COLLIDER_g1 0x8
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#define COLLIDER_g2 0x7
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#define COLLIDER_score2 0x6
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#define COLLIDER_score1 0x5
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#define COLLIDER_counter 0x4
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#define COLLIDER_deili3 0x3
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#define COLLIDER_deili2 0x2
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#define COLLIDER_deili1 0x1
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#define COLLIDER_o1 0x0
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#define ZONE_Root 0x3
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#define ZONE_g1 0x2
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#define ZONE_g2 0x1
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#define ZONE_o1 0x0
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include
mapfs
mgm_00_hit.h
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