Paper Mario DX
Paper Mario (N64) modding
 
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mgm_00_hit.h File Reference

Go to the source code of this file.

Macros

#define COLLIDER_Root   0xF
 
#define COLLIDER_Default   0xE
 
#define COLLIDER_o14   0xD
 
#define COLLIDER_o9   0xC
 
#define COLLIDER_o5   0xB
 
#define COLLIDER_o2   0xA
 
#define COLLIDER_o13   0x9
 
#define COLLIDER_g1   0x8
 
#define COLLIDER_g2   0x7
 
#define COLLIDER_score2   0x6
 
#define COLLIDER_score1   0x5
 
#define COLLIDER_counter   0x4
 
#define COLLIDER_deili3   0x3
 
#define COLLIDER_deili2   0x2
 
#define COLLIDER_deili1   0x1
 
#define COLLIDER_o1   0x0
 
#define ZONE_Root   0x3
 
#define ZONE_g1   0x2
 
#define ZONE_g2   0x1
 
#define ZONE_o1   0x0
 

Macro Definition Documentation

◆ COLLIDER_Root

#define COLLIDER_Root   0xF

Definition at line 1 of file mgm_00_hit.h.

◆ COLLIDER_Default

#define COLLIDER_Default   0xE

Definition at line 2 of file mgm_00_hit.h.

◆ COLLIDER_o14

#define COLLIDER_o14   0xD

Definition at line 3 of file mgm_00_hit.h.

◆ COLLIDER_o9

#define COLLIDER_o9   0xC

Definition at line 4 of file mgm_00_hit.h.

◆ COLLIDER_o5

#define COLLIDER_o5   0xB

Definition at line 5 of file mgm_00_hit.h.

◆ COLLIDER_o2

#define COLLIDER_o2   0xA

Definition at line 6 of file mgm_00_hit.h.

◆ COLLIDER_o13

#define COLLIDER_o13   0x9

Definition at line 7 of file mgm_00_hit.h.

◆ COLLIDER_g1

#define COLLIDER_g1   0x8

Definition at line 8 of file mgm_00_hit.h.

◆ COLLIDER_g2

#define COLLIDER_g2   0x7

Definition at line 9 of file mgm_00_hit.h.

◆ COLLIDER_score2

#define COLLIDER_score2   0x6

Definition at line 10 of file mgm_00_hit.h.

◆ COLLIDER_score1

#define COLLIDER_score1   0x5

Definition at line 11 of file mgm_00_hit.h.

◆ COLLIDER_counter

#define COLLIDER_counter   0x4

Definition at line 12 of file mgm_00_hit.h.

◆ COLLIDER_deili3

#define COLLIDER_deili3   0x3

Definition at line 13 of file mgm_00_hit.h.

◆ COLLIDER_deili2

#define COLLIDER_deili2   0x2

Definition at line 14 of file mgm_00_hit.h.

◆ COLLIDER_deili1

#define COLLIDER_deili1   0x1

Definition at line 15 of file mgm_00_hit.h.

◆ COLLIDER_o1

#define COLLIDER_o1   0x0

Definition at line 16 of file mgm_00_hit.h.

◆ ZONE_Root

#define ZONE_Root   0x3

Definition at line 18 of file mgm_00_hit.h.

◆ ZONE_g1

#define ZONE_g1   0x2

Definition at line 19 of file mgm_00_hit.h.

◆ ZONE_g2

#define ZONE_g2   0x1

Definition at line 20 of file mgm_00_hit.h.

◆ ZONE_o1

#define ZONE_o1   0x0

Definition at line 21 of file mgm_00_hit.h.