Paper Mario DX
Paper Mario (N64) modding
 
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mgm_00_shape.h File Reference

Go to the source code of this file.

Macros

#define MODEL_Root   0xD
 
#define MODEL_Default   0xC
 
#define MODEL_o18   0xB
 
#define MODEL_o16   0xA
 
#define MODEL_o12   0x9
 
#define MODEL_o17   0x8
 
#define MODEL_o9   0x7
 
#define MODEL_o7   0x6
 
#define MODEL_o5   0x5
 
#define MODEL_o2   0x4
 
#define MODEL_g1   0x3
 
#define MODEL_g2   0x2
 
#define MODEL_o15   0x1
 
#define MODEL_o13   0x0
 

Macro Definition Documentation

◆ MODEL_Root

#define MODEL_Root   0xD

Definition at line 1 of file mgm_00_shape.h.

◆ MODEL_Default

#define MODEL_Default   0xC

Definition at line 2 of file mgm_00_shape.h.

◆ MODEL_o18

#define MODEL_o18   0xB

Definition at line 3 of file mgm_00_shape.h.

◆ MODEL_o16

#define MODEL_o16   0xA

Definition at line 4 of file mgm_00_shape.h.

◆ MODEL_o12

#define MODEL_o12   0x9

Definition at line 5 of file mgm_00_shape.h.

◆ MODEL_o17

#define MODEL_o17   0x8

Definition at line 6 of file mgm_00_shape.h.

◆ MODEL_o9

#define MODEL_o9   0x7

Definition at line 7 of file mgm_00_shape.h.

◆ MODEL_o7

#define MODEL_o7   0x6

Definition at line 8 of file mgm_00_shape.h.

◆ MODEL_o5

#define MODEL_o5   0x5

Definition at line 9 of file mgm_00_shape.h.

◆ MODEL_o2

#define MODEL_o2   0x4

Definition at line 10 of file mgm_00_shape.h.

◆ MODEL_g1

#define MODEL_g1   0x3

Definition at line 11 of file mgm_00_shape.h.

◆ MODEL_g2

#define MODEL_g2   0x2

Definition at line 12 of file mgm_00_shape.h.

◆ MODEL_o15

#define MODEL_o15   0x1

Definition at line 13 of file mgm_00_shape.h.

◆ MODEL_o13

#define MODEL_o13   0x0

Definition at line 14 of file mgm_00_shape.h.