Paper Mario DX
Paper Mario (N64) modding
 
Loading...
Searching...
No Matches
mgm_03_shape.h File Reference

Go to the source code of this file.

Macros

#define MODEL_Root   0x8
 
#define MODEL_Default   0x7
 
#define MODEL_o93   0x6
 
#define MODEL_o92   0x5
 
#define MODEL_24kaku   0x4
 
#define MODEL_18kaku   0x3
 
#define MODEL_16kaku   0x2
 
#define MODEL_12kaku   0x1
 
#define MODEL_o82   0x0
 

Macro Definition Documentation

◆ MODEL_Root

#define MODEL_Root   0x8

Definition at line 1 of file mgm_03_shape.h.

◆ MODEL_Default

#define MODEL_Default   0x7

Definition at line 2 of file mgm_03_shape.h.

◆ MODEL_o93

#define MODEL_o93   0x6

Definition at line 3 of file mgm_03_shape.h.

◆ MODEL_o92

#define MODEL_o92   0x5

Definition at line 4 of file mgm_03_shape.h.

◆ MODEL_24kaku

#define MODEL_24kaku   0x4

Definition at line 5 of file mgm_03_shape.h.

◆ MODEL_18kaku

#define MODEL_18kaku   0x3

Definition at line 6 of file mgm_03_shape.h.

◆ MODEL_16kaku

#define MODEL_16kaku   0x2

Definition at line 7 of file mgm_03_shape.h.

◆ MODEL_12kaku

#define MODEL_12kaku   0x1

Definition at line 8 of file mgm_03_shape.h.

◆ MODEL_o82

#define MODEL_o82   0x0

Definition at line 9 of file mgm_03_shape.h.