Paper Mario DX
Paper Mario (N64) modding
 
Loading...
Searching...
No Matches
osr_00_hit.h
Go to the documentation of this file.
1#define COLLIDER_Root 0x11
2#define COLLIDER_g97 0x10
3#define COLLIDER_o473 0xF
4#define COLLIDER_Default 0xE
5#define COLLIDER_o494 0xD
6#define COLLIDER_o493 0xC
7#define COLLIDER_o492 0xB
8#define COLLIDER_o486 0xA
9#define COLLIDER_o484 0x9
10#define COLLIDER_o476 0x8
11#define COLLIDER_o485 0x7
12#define COLLIDER_deilitn 0x6
13#define COLLIDER_o462 0x5
14#define COLLIDER_deilin 0x4
15#define COLLIDER_deilite 0x3
16#define COLLIDER_deilie 0x2
17#define COLLIDER_deilits 0x1
18#define COLLIDER_deilis 0x0
19
20#define ZONE_Root 0x8
21#define ZONE_g32 0x7
22#define ZONE_o230 0x6
23#define ZONE_o229 0x5
24#define ZONE_g1 0x4
25#define ZONE_o35 0x3
26#define ZONE_g7 0x2
27#define ZONE_deilis 0x1
28#define ZONE_deilin 0x0
29