Paper Mario DX
Paper Mario (N64) modding
 
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osr_02_hit.h
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1#define COLLIDER_Root 0x2D
2#define COLLIDER_hono 0x2C
3#define COLLIDER_o554 0x2B
4#define COLLIDER_o550 0x2A
5#define COLLIDER_yuka 0x29
6#define COLLIDER_hi9 0x28
7#define COLLIDER_hi7 0x27
8#define COLLIDER_hi6 0x26
9#define COLLIDER_hi5 0x25
10#define COLLIDER_hi4 0x24
11#define COLLIDER_hi3 0x23
12#define COLLIDER_hi2 0x22
13#define COLLIDER_hi1 0x21
14#define COLLIDER_kaidan 0x20
15#define COLLIDER_o680 0x1F
16#define COLLIDER_o710 0x1E
17#define COLLIDER_stage 0x1D
18#define COLLIDER_saku 0x1C
19#define COLLIDER_o658 0x1B
20#define COLLIDER_o600 0x1A
21#define COLLIDER_ki 0x19
22#define COLLIDER_o692 0x18
23#define COLLIDER_o558 0x17
24#define COLLIDER_o553 0x16
25#define COLLIDER_o551 0x15
26#define COLLIDER_ue 0x14
27#define COLLIDER_bou 0x13
28#define COLLIDER_kabe3 0x12
29#define COLLIDER_kabe2 0x11
30#define COLLIDER_kabe1 0x10
31#define COLLIDER_mado 0xF
32#define COLLIDER_yane 0xE
33#define COLLIDER_o581 0xD
34#define COLLIDER_o580 0xC
35#define COLLIDER_midoli 0xB
36#define COLLIDER_dai 0xA
37#define COLLIDER_sikaku 0x9
38#define COLLIDER_g149 0x8
39#define COLLIDER_o652 0x7
40#define COLLIDER_deilit2 0x6
41#define COLLIDER_deili2 0x5
42#define COLLIDER_o664 0x4
43#define COLLIDER_deilit1 0x3
44#define COLLIDER_deili1 0x2
45#define COLLIDER_tt2 0x1
46#define COLLIDER_tt1 0x0
47
48#define ZONE_Root 0x2
49#define ZONE_g1 0x1
50#define ZONE_o35 0x0
51