Paper Mario DX
Paper Mario (N64) modding
 
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osr_02_hit.h File Reference

Go to the source code of this file.

Macros

#define COLLIDER_Root   0x2D
 
#define COLLIDER_hono   0x2C
 
#define COLLIDER_o554   0x2B
 
#define COLLIDER_o550   0x2A
 
#define COLLIDER_yuka   0x29
 
#define COLLIDER_hi9   0x28
 
#define COLLIDER_hi7   0x27
 
#define COLLIDER_hi6   0x26
 
#define COLLIDER_hi5   0x25
 
#define COLLIDER_hi4   0x24
 
#define COLLIDER_hi3   0x23
 
#define COLLIDER_hi2   0x22
 
#define COLLIDER_hi1   0x21
 
#define COLLIDER_kaidan   0x20
 
#define COLLIDER_o680   0x1F
 
#define COLLIDER_o710   0x1E
 
#define COLLIDER_stage   0x1D
 
#define COLLIDER_saku   0x1C
 
#define COLLIDER_o658   0x1B
 
#define COLLIDER_o600   0x1A
 
#define COLLIDER_ki   0x19
 
#define COLLIDER_o692   0x18
 
#define COLLIDER_o558   0x17
 
#define COLLIDER_o553   0x16
 
#define COLLIDER_o551   0x15
 
#define COLLIDER_ue   0x14
 
#define COLLIDER_bou   0x13
 
#define COLLIDER_kabe3   0x12
 
#define COLLIDER_kabe2   0x11
 
#define COLLIDER_kabe1   0x10
 
#define COLLIDER_mado   0xF
 
#define COLLIDER_yane   0xE
 
#define COLLIDER_o581   0xD
 
#define COLLIDER_o580   0xC
 
#define COLLIDER_midoli   0xB
 
#define COLLIDER_dai   0xA
 
#define COLLIDER_sikaku   0x9
 
#define COLLIDER_g149   0x8
 
#define COLLIDER_o652   0x7
 
#define COLLIDER_deilit2   0x6
 
#define COLLIDER_deili2   0x5
 
#define COLLIDER_o664   0x4
 
#define COLLIDER_deilit1   0x3
 
#define COLLIDER_deili1   0x2
 
#define COLLIDER_tt2   0x1
 
#define COLLIDER_tt1   0x0
 
#define ZONE_Root   0x2
 
#define ZONE_g1   0x1
 
#define ZONE_o35   0x0
 

Macro Definition Documentation

◆ COLLIDER_Root

#define COLLIDER_Root   0x2D

Definition at line 1 of file osr_02_hit.h.

◆ COLLIDER_hono

#define COLLIDER_hono   0x2C

Definition at line 2 of file osr_02_hit.h.

◆ COLLIDER_o554

#define COLLIDER_o554   0x2B

Definition at line 3 of file osr_02_hit.h.

◆ COLLIDER_o550

#define COLLIDER_o550   0x2A

Definition at line 4 of file osr_02_hit.h.

◆ COLLIDER_yuka

#define COLLIDER_yuka   0x29

Definition at line 5 of file osr_02_hit.h.

◆ COLLIDER_hi9

#define COLLIDER_hi9   0x28

Definition at line 6 of file osr_02_hit.h.

◆ COLLIDER_hi7

#define COLLIDER_hi7   0x27

Definition at line 7 of file osr_02_hit.h.

◆ COLLIDER_hi6

#define COLLIDER_hi6   0x26

Definition at line 8 of file osr_02_hit.h.

◆ COLLIDER_hi5

#define COLLIDER_hi5   0x25

Definition at line 9 of file osr_02_hit.h.

◆ COLLIDER_hi4

#define COLLIDER_hi4   0x24

Definition at line 10 of file osr_02_hit.h.

◆ COLLIDER_hi3

#define COLLIDER_hi3   0x23

Definition at line 11 of file osr_02_hit.h.

◆ COLLIDER_hi2

#define COLLIDER_hi2   0x22

Definition at line 12 of file osr_02_hit.h.

◆ COLLIDER_hi1

#define COLLIDER_hi1   0x21

Definition at line 13 of file osr_02_hit.h.

◆ COLLIDER_kaidan

#define COLLIDER_kaidan   0x20

Definition at line 14 of file osr_02_hit.h.

◆ COLLIDER_o680

#define COLLIDER_o680   0x1F

Definition at line 15 of file osr_02_hit.h.

◆ COLLIDER_o710

#define COLLIDER_o710   0x1E

Definition at line 16 of file osr_02_hit.h.

◆ COLLIDER_stage

#define COLLIDER_stage   0x1D

Definition at line 17 of file osr_02_hit.h.

◆ COLLIDER_saku

#define COLLIDER_saku   0x1C

Definition at line 18 of file osr_02_hit.h.

◆ COLLIDER_o658

#define COLLIDER_o658   0x1B

Definition at line 19 of file osr_02_hit.h.

◆ COLLIDER_o600

#define COLLIDER_o600   0x1A

Definition at line 20 of file osr_02_hit.h.

◆ COLLIDER_ki

#define COLLIDER_ki   0x19

Definition at line 21 of file osr_02_hit.h.

◆ COLLIDER_o692

#define COLLIDER_o692   0x18

Definition at line 22 of file osr_02_hit.h.

◆ COLLIDER_o558

#define COLLIDER_o558   0x17

Definition at line 23 of file osr_02_hit.h.

◆ COLLIDER_o553

#define COLLIDER_o553   0x16

Definition at line 24 of file osr_02_hit.h.

◆ COLLIDER_o551

#define COLLIDER_o551   0x15

Definition at line 25 of file osr_02_hit.h.

◆ COLLIDER_ue

#define COLLIDER_ue   0x14

Definition at line 26 of file osr_02_hit.h.

◆ COLLIDER_bou

#define COLLIDER_bou   0x13

Definition at line 27 of file osr_02_hit.h.

◆ COLLIDER_kabe3

#define COLLIDER_kabe3   0x12

Definition at line 28 of file osr_02_hit.h.

◆ COLLIDER_kabe2

#define COLLIDER_kabe2   0x11

Definition at line 29 of file osr_02_hit.h.

◆ COLLIDER_kabe1

#define COLLIDER_kabe1   0x10

Definition at line 30 of file osr_02_hit.h.

◆ COLLIDER_mado

#define COLLIDER_mado   0xF

Definition at line 31 of file osr_02_hit.h.

◆ COLLIDER_yane

#define COLLIDER_yane   0xE

Definition at line 32 of file osr_02_hit.h.

◆ COLLIDER_o581

#define COLLIDER_o581   0xD

Definition at line 33 of file osr_02_hit.h.

◆ COLLIDER_o580

#define COLLIDER_o580   0xC

Definition at line 34 of file osr_02_hit.h.

◆ COLLIDER_midoli

#define COLLIDER_midoli   0xB

Definition at line 35 of file osr_02_hit.h.

◆ COLLIDER_dai

#define COLLIDER_dai   0xA

Definition at line 36 of file osr_02_hit.h.

◆ COLLIDER_sikaku

#define COLLIDER_sikaku   0x9

Definition at line 37 of file osr_02_hit.h.

◆ COLLIDER_g149

#define COLLIDER_g149   0x8

Definition at line 38 of file osr_02_hit.h.

◆ COLLIDER_o652

#define COLLIDER_o652   0x7

Definition at line 39 of file osr_02_hit.h.

◆ COLLIDER_deilit2

#define COLLIDER_deilit2   0x6

Definition at line 40 of file osr_02_hit.h.

◆ COLLIDER_deili2

#define COLLIDER_deili2   0x5

Definition at line 41 of file osr_02_hit.h.

◆ COLLIDER_o664

#define COLLIDER_o664   0x4

Definition at line 42 of file osr_02_hit.h.

◆ COLLIDER_deilit1

#define COLLIDER_deilit1   0x3

Definition at line 43 of file osr_02_hit.h.

◆ COLLIDER_deili1

#define COLLIDER_deili1   0x2

Definition at line 44 of file osr_02_hit.h.

◆ COLLIDER_tt2

#define COLLIDER_tt2   0x1

Definition at line 45 of file osr_02_hit.h.

◆ COLLIDER_tt1

#define COLLIDER_tt1   0x0

Definition at line 46 of file osr_02_hit.h.

◆ ZONE_Root

#define ZONE_Root   0x2

Definition at line 48 of file osr_02_hit.h.

◆ ZONE_g1

#define ZONE_g1   0x1

Definition at line 49 of file osr_02_hit.h.

◆ ZONE_o35

#define ZONE_o35   0x0

Definition at line 50 of file osr_02_hit.h.