Paper Mario DX
Paper Mario (N64) modding
 
Loading...
Searching...
No Matches
slot_machine.inc.c File Reference

Go to the source code of this file.

Macros

#define BUF_GameState   ArrayVar(1)
 
#define BUF_ReelState1   ArrayVar(2)
 
#define BUF_ReelState2   ArrayVar(3)
 
#define BUF_ReelState3   ArrayVar(4)
 
#define BUF_ReelAngle1   ArrayVar(5)
 
#define BUF_ReelAngle2   ArrayVar(6)
 
#define BUF_ReelAngle3   ArrayVar(7)
 
#define BUF_ReelLeft1   ArrayVar(8)
 
#define BUF_ReelLeft2   ArrayVar(9)
 
#define BUF_ReelLeft3   ArrayVar(10)
 
#define SYM_SHYGUY   0
 
#define SYM_STAR   1
 
#define SYM_COIN   2
 

Macro Definition Documentation

◆ BUF_GameState

#define BUF_GameState   ArrayVar(1)

Definition at line 15 of file slot_machine.inc.c.

◆ BUF_ReelState1

#define BUF_ReelState1   ArrayVar(2)

Definition at line 17 of file slot_machine.inc.c.

◆ BUF_ReelState2

#define BUF_ReelState2   ArrayVar(3)

Definition at line 18 of file slot_machine.inc.c.

◆ BUF_ReelState3

#define BUF_ReelState3   ArrayVar(4)

Definition at line 19 of file slot_machine.inc.c.

◆ BUF_ReelAngle1

#define BUF_ReelAngle1   ArrayVar(5)

Definition at line 21 of file slot_machine.inc.c.

◆ BUF_ReelAngle2

#define BUF_ReelAngle2   ArrayVar(6)

Definition at line 22 of file slot_machine.inc.c.

◆ BUF_ReelAngle3

#define BUF_ReelAngle3   ArrayVar(7)

Definition at line 23 of file slot_machine.inc.c.

◆ BUF_ReelLeft1

#define BUF_ReelLeft1   ArrayVar(8)

Definition at line 25 of file slot_machine.inc.c.

◆ BUF_ReelLeft2

#define BUF_ReelLeft2   ArrayVar(9)

Definition at line 26 of file slot_machine.inc.c.

◆ BUF_ReelLeft3

#define BUF_ReelLeft3   ArrayVar(10)

Definition at line 27 of file slot_machine.inc.c.

◆ SYM_SHYGUY

#define SYM_SHYGUY   0

Definition at line 54 of file slot_machine.inc.c.

◆ SYM_STAR

#define SYM_STAR   1

Definition at line 55 of file slot_machine.inc.c.

◆ SYM_COIN

#define SYM_COIN   2

Definition at line 56 of file slot_machine.inc.c.