Paper Mario DX
Paper Mario (N64) modding
 
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smack.h
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1#ifndef _SMACK_H_
2#define _SMACK_H_
3
4#include "common_structs.h"
5
6// args: none
7API_CALLABLE(action_command_smack_init);
8
9// args: prep time, duration, difficulty, variation
10API_CALLABLE(action_command_smack_start);
11
15
16// variants for this action command
17enum {
20};
21
22#endif
void action_command_smack_free(void)
void action_command_smack_draw(void)
void action_command_smack_update(void)
@ ACV_SMACK_HAND
Definition smack.h:18
@ ACV_SMACK_FAN
Definition smack.h:19