Paper Mario DX
Paper Mario (N64) modding
 
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smack.h File Reference

Go to the source code of this file.

Enumerations

enum  { ACV_SMACK_HAND = 0 , ACV_SMACK_FAN = 1 }
 

Functions

void action_command_smack_update (void)
 
void action_command_smack_draw (void)
 
void action_command_smack_free (void)
 

Enumeration Type Documentation

◆ anonymous enum

anonymous enum
Enumerator
ACV_SMACK_HAND 
ACV_SMACK_FAN 

Definition at line 17 of file smack.h.

17 {
19 ACV_SMACK_FAN = 1,
20};
@ ACV_SMACK_HAND
Definition smack.h:18
@ ACV_SMACK_FAN
Definition smack.h:19

Function Documentation

◆ action_command_smack_update()

void action_command_smack_update ( void )

Referenced by action_command_update().

◆ action_command_smack_draw()

void action_command_smack_draw ( void )

Referenced by action_command_draw().

◆ action_command_smack_free()

void action_command_smack_free ( void )

Referenced by action_command_free().